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New tool: sfxconvert (#514)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * new tool * python function conventions * new name * new error handling * whoops comments
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96512ee3ab
commit
0c2b92125f
5 changed files with 185 additions and 9 deletions
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@ -245,7 +245,7 @@ void BgGanonOtyuka_Fall(BgGanonOtyuka* this, GlobalContext* globalCtx) {
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}
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func_80033DB8(globalCtx, 10, 15);
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Audio_PlaySoundAtPosition(globalCtx, &this->dyna.actor.posRot.pos, 0x28, 0x2839);
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Audio_PlaySoundAtPosition(globalCtx, &this->dyna.actor.posRot.pos, 0x28, NA_SE_EV_BOX_BREAK);
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}
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Actor_Kill(&this->dyna.actor);
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}
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@ -1444,7 +1444,7 @@ void func_809818FC(DemoGt* this, GlobalContext* globalCtx) {
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u16 frames = globalCtx->csCtx.frames;
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if (frames == 845) {
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func_80078914(&this->dyna.actor.projectedPos, 0x20DE);
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func_80078914(&this->dyna.actor.projectedPos, NA_SE_EV_TOWER_PARTS_BROKEN - SFX_FLAG);
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}
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}
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void func_80981930(DemoGt* this, GlobalContext* globalCtx) {
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@ -1626,7 +1626,7 @@ void func_809820AC(DemoGt* this, GlobalContext* globalCtx) {
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u16 frames = globalCtx->csCtx.frames;
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if (frames == 154) {
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func_80078914(&this->dyna.actor.projectedPos, 0x20DE);
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func_80078914(&this->dyna.actor.projectedPos, NA_SE_EV_TOWER_PARTS_BROKEN - SFX_FLAG);
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}
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}
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@ -585,7 +585,7 @@ void func_80AEBAFC(EnRu1* this) {
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void func_80AEBB3C(EnRu1* this) {
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if (func_800A56C8(&this->skelAnime, 5.0f)) {
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func_80078914(&this->actor.projectedPos, 0x863);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_FACE_UP);
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}
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}
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@ -595,13 +595,13 @@ void func_80AEBB78(EnRu1* this) {
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if ((((func_800A56C8(skelAnime, 4.0f)) || (func_800A56C8(skelAnime, 13.0f))) ||
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(func_800A56C8(skelAnime, 22.0f))) ||
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(func_800A56C8(skelAnime, 31.0f))) {
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func_80078914(&this->actor.projectedPos, 0x839);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_SWIM);
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}
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}
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void func_80AEBBF4(EnRu1* this) {
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if (func_800A56C8(&this->skelAnime, 8.0f)) {
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func_80078914(&this->actor.projectedPos, 0x873);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_SUBMERGE);
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}
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}
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@ -856,7 +856,7 @@ void func_80AEC650(EnRu1* this) {
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s32 pad[2];
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if (this->unk_280 == 0) {
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if ((func_800A56C8(&this->skelAnime, 2.0f)) || (func_800A56C8(&this->skelAnime, 7.0f))) {
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func_80078914(&this->actor.projectedPos, 0x803);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_WALK_DIRT);
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}
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}
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}
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@ -1926,7 +1926,7 @@ void func_80AEF40C(EnRu1* this) {
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if ((func_800A56C8(skelAnime, 2.0f)) || (func_800A56C8(skelAnime, 7.0f)) || (func_800A56C8(skelAnime, 12.0f)) ||
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(func_800A56C8(skelAnime, 18.0f)) || (func_800A56C8(skelAnime, 25.0f)) || (func_800A56C8(skelAnime, 33.0f))) {
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func_80078914(&this->actor.projectedPos, 0x803);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_WALK_DIRT);
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}
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}
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@ -212,7 +212,7 @@ void ObjKibako_Idle(ObjKibako* this, GlobalContext* globalCtx) {
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void ObjKibako_SetupHeld(ObjKibako* this) {
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this->actionFunc = ObjKibako_Held;
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this->actor.room = -1;
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func_8002F7DC(&this->actor, 0x878);
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func_8002F7DC(&this->actor, NA_SE_PL_PULL_UP_WOODBOX);
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}
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void ObjKibako_Held(ObjKibako* this, GlobalContext* globalCtx) {
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176
tools/sfxconvert.py
Normal file
176
tools/sfxconvert.py
Normal file
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@ -0,0 +1,176 @@
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#!/usr/bin/env python3
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import os
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import argparse
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AudioFunctions = {}
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Verbose = False
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Verbose2 = False
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def set_verbose(v):
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global Verbose
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global Verbose2
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Verbose = v
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Verbose2 = v
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return 1
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def make_audio_dict(AudioFunctions, repo):
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with open(repo + os.sep + 'include' + os.sep + 'functions.h','r') as funcfile:
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funcdata = funcfile.readlines()
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for i, line in enumerate(funcdata):
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if(line.count('sfxId')):
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funcname, argnum = get_func_data(funcdata,i)
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if(funcname != None):
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AudioFunctions[funcname] = argnum
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return 1
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def get_func_data(funcdata,i):
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j = i
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while(funcdata[j - 1].count(';') == 0):
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j -= 1
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k = i + 1
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while(funcdata[k - 1].count(';') == 0):
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k += 1
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prototype = "".join(funcdata[j:k])
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argdata = prototype.replace('(',',').replace(')',',').split(',')
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funcname = argdata[0].split(' ')[1]
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for x in range(len(argdata)):
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if(argdata[x].count('sfxId')):
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break;
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if(x == len(argdata) - 1):
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print('sfxId not found in ', funcname)
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return None,-1
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return funcname, x - 1
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def lookup_sfx(idnum, repo):
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if(type(idnum) is int):
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id = '0x' + format(idnum,'X')
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elif(idnum.isnumeric()):
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id = '0x' + format(int(idnum),'X')
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else:
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id = idnum
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idfix,sfxFlag = fix_sfx_flag(id)
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with open(repo + os.sep + 'include' + os.sep + 'sfx.h','r') as sfxfile:
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for line in sfxfile:
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if(line.count(idfix)):
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return line.split(' ')[1] + sfxFlag
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return 'INVALID_ID'
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def fix_sfx_flag(id):
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if(id.endswith(' - SFX_FLAG')):
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splitdata = id.split('-')
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return splitdata[0].strip(), ' -' + splitdata[1]
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if not(int(id,16) & 0x800):
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newid = '0x' + format(int(id,16) + 0x800,'X')
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sfxFlag = ' - SFX_FLAG'
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else :
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newid = id
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sfxFlag = ''
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return newid,sfxFlag
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def fix_sfx_func(sourcedata, i, j, repo):
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data = ''.join(sourcedata[i:j])
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func = find_audio_func(data)
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if(not func):
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print('Function parse error at line', i)
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return -3
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index = data.find(func)
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argnum = AudioFunctions.get(func,-1)
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if(argnum == -1 or index == -1):
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print('Function lookup error at line', i, 'in', func)
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return -1
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args = data[index:].replace('(',',').replace(')',',').split(',')
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sfxId = args[argnum + 1].strip()
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if(sfxId.count('NA_SE') != 0):
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return 0
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newId = lookup_sfx(sfxId, repo)
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if(newId == 'INVALID_ID'):
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print('ID parse error at line', i, 'in', func)
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return -2
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for k in range(i, j):
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sourcedata[k] = sourcedata[k].replace(sfxId,newId)
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if Verbose:
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print('Replaced', sfxId, 'with', newId, 'in', func, 'at line', i + 1)
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return 1
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def find_audio_func(line):
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audiofuncs = list(AudioFunctions.keys())
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for func in audiofuncs:
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if(line.count(func)):
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return func
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return False
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def fix_sfx_all(repo):
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global Verbose2
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tv = Verbose2
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Verbose2 = False
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for subdir, dirs, files in os.walk(repo + os.sep + 'src'):
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for filename in files:
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if(filename.endswith('.c')):
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file = subdir + os.sep + filename
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fix_sfx(file, repo)
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Verbose2 = tv
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return 1
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def fix_sfx(file, repo, outfile = None):
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if(outfile == None):
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outfile = file
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make_audio_dict(AudioFunctions, repo)
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with open(file,'r',encoding='utf-8') as sourcefile:
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sourcedata = sourcefile.readlines()
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replacements = set()
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j = 0
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lookuperrors = 0
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funcerrors = 0
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iderrors = 0
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fixes = 0
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for i, line in enumerate(sourcedata):
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if(i < j):
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continue
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if(find_audio_func(line)):
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if(line.count(';')):
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j = i + 1
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else:
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j = i
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while(sourcedata[j].count(';') == 0):
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j += 1
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status = fix_sfx_func(sourcedata, i, j + 1, repo)
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if(status == -3):
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funcerrors += 1
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elif(status == -2):
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iderrors += 1
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elif(status == -1):
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lookuperrors += 1
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elif(status > 0):
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fixes += 1
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if(fixes > 0):
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with open(outfile,'w',encoding ='utf-8',newline='\n') as outfile:
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outfile.writelines(sourcedata)
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if Verbose:
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print(file, 'updated')
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elif Verbose2:
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print('No changes made to', file)
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if(lookuperrors > 0):
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print('Problem with function lookup. Try formatting functions.h')
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if(funcerrors > 0):
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print('Problem with function parsing. Encountering this message should be impossible, so please report that you did.')
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if(iderrors > 0):
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print('Problem with id parsing. Make sure your SFX ids are in hex.')
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return 1
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parser = argparse.ArgumentParser(description='Convert hex SFX ids to macros')
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parser.add_argument('file', help="source file to be processed")
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parser.add_argument('repo', help="directory of the decomp repo")
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parser.add_argument('-o', metavar='outfile',dest='outfile',help='file to write to instead of original')
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parser.add_argument('-v', action='store_true',help='show what changes are made')
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if __name__ == "__main__":
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args = parser.parse_args()
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set_verbose(args.v)
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fix_sfx(args.file, args.repo, outfile=args.outfile)
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