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New tool: sfxconvert (#514)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * new tool * python function conventions * new name * new error handling * whoops comments
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96512ee3ab
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5 changed files with 185 additions and 9 deletions
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@ -585,7 +585,7 @@ void func_80AEBAFC(EnRu1* this) {
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void func_80AEBB3C(EnRu1* this) {
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if (func_800A56C8(&this->skelAnime, 5.0f)) {
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func_80078914(&this->actor.projectedPos, 0x863);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_FACE_UP);
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}
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}
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@ -595,13 +595,13 @@ void func_80AEBB78(EnRu1* this) {
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if ((((func_800A56C8(skelAnime, 4.0f)) || (func_800A56C8(skelAnime, 13.0f))) ||
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(func_800A56C8(skelAnime, 22.0f))) ||
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(func_800A56C8(skelAnime, 31.0f))) {
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func_80078914(&this->actor.projectedPos, 0x839);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_SWIM);
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}
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}
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void func_80AEBBF4(EnRu1* this) {
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if (func_800A56C8(&this->skelAnime, 8.0f)) {
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func_80078914(&this->actor.projectedPos, 0x873);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_SUBMERGE);
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}
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}
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@ -856,7 +856,7 @@ void func_80AEC650(EnRu1* this) {
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s32 pad[2];
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if (this->unk_280 == 0) {
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if ((func_800A56C8(&this->skelAnime, 2.0f)) || (func_800A56C8(&this->skelAnime, 7.0f))) {
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func_80078914(&this->actor.projectedPos, 0x803);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_WALK_DIRT);
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}
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}
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}
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@ -1926,7 +1926,7 @@ void func_80AEF40C(EnRu1* this) {
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if ((func_800A56C8(skelAnime, 2.0f)) || (func_800A56C8(skelAnime, 7.0f)) || (func_800A56C8(skelAnime, 12.0f)) ||
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(func_800A56C8(skelAnime, 18.0f)) || (func_800A56C8(skelAnime, 25.0f)) || (func_800A56C8(skelAnime, 33.0f))) {
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func_80078914(&this->actor.projectedPos, 0x803);
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func_80078914(&this->actor.projectedPos, NA_SE_PL_WALK_DIRT);
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}
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}
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