mirror of
https://github.com/zeldaret/oot.git
synced 2025-05-10 19:13:42 +00:00
variables.h cleaning: migrate audio variables (#2504)
* migrate audio variables, fix libultra thing * remove extra newlines * fix * add required pragmas * fix bss * audio table fixes * fix bss
This commit is contained in:
parent
80564bf40b
commit
0c5282ba66
26 changed files with 122 additions and 110 deletions
|
@ -6,6 +6,8 @@
|
||||||
#include "z64math.h"
|
#include "z64math.h"
|
||||||
#include "libc/assert.h"
|
#include "libc/assert.h"
|
||||||
|
|
||||||
|
#define MAX_CHANNELS_PER_BANK 3
|
||||||
|
|
||||||
typedef enum SfxBankType {
|
typedef enum SfxBankType {
|
||||||
/* 0 */ BANK_PLAYER,
|
/* 0 */ BANK_PLAYER,
|
||||||
/* 1 */ BANK_ITEM,
|
/* 1 */ BANK_ITEM,
|
||||||
|
@ -178,4 +180,36 @@ extern Vec3f gSfxDefaultPos;
|
||||||
extern f32 gSfxDefaultFreqAndVolScale;
|
extern f32 gSfxDefaultFreqAndVolScale;
|
||||||
extern s8 gSfxDefaultReverb;
|
extern s8 gSfxDefaultReverb;
|
||||||
|
|
||||||
|
extern SfxParams* gSfxParams[7];
|
||||||
|
extern char D_80133390[];
|
||||||
|
extern char D_80133398[];
|
||||||
|
extern u8 gSfxRequestWriteIndex;
|
||||||
|
extern u8 gSfxRequestReadIndex;
|
||||||
|
extern SfxBankEntry* gSfxBanks[7];
|
||||||
|
extern u8 gSfxBankSizes[];
|
||||||
|
extern u8 gSfxChannelLayout;
|
||||||
|
extern u16 D_801333D0;
|
||||||
|
extern Vec3f gSfxDefaultPos;
|
||||||
|
extern f32 gSfxDefaultFreqAndVolScale;
|
||||||
|
extern s8 gSfxDefaultReverb;
|
||||||
|
|
||||||
|
#if DEBUG_FEATURES
|
||||||
|
extern u8 D_801333F0;
|
||||||
|
extern u8 gAudioSfxSwapOff;
|
||||||
|
extern u8 D_801333F8;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern SfxBankEntry D_8016BAD0[9];
|
||||||
|
extern SfxBankEntry D_8016BC80[12];
|
||||||
|
extern SfxBankEntry D_8016BEC0[22];
|
||||||
|
extern SfxBankEntry D_8016C2E0[20];
|
||||||
|
extern SfxBankEntry D_8016C6A0[8];
|
||||||
|
extern SfxBankEntry D_8016C820[3];
|
||||||
|
extern SfxBankEntry D_8016C8B0[5];
|
||||||
|
extern ActiveSfx gActiveSfx[7][MAX_CHANNELS_PER_BANK]; // total size = 0xA8
|
||||||
|
extern u8 gSfxBankMuted[];
|
||||||
|
extern u16 gAudioSfxSwapSource[10];
|
||||||
|
extern u16 gAudioSfxSwapTarget[10];
|
||||||
|
extern u8 gAudioSfxSwapMode[10];
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3,6 +3,6 @@
|
||||||
|
|
||||||
#include "pfs.h"
|
#include "pfs.h"
|
||||||
|
|
||||||
extern __OSInode __osPfsInodeCache;
|
extern u8 __osPfsInodeCacheBank;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -24,89 +24,10 @@ extern s16 gSpoilingItemReverts[3];
|
||||||
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
|
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
|
||||||
extern u64 gMojiFontTex[]; // original name: "font_ff"
|
extern u64 gMojiFontTex[]; // original name: "font_ff"
|
||||||
|
|
||||||
extern s16* gWaveSamples[9];
|
|
||||||
extern f32 gBendPitchOneOctaveFrequencies[256];
|
|
||||||
extern f32 gBendPitchTwoSemitonesFrequencies[256];
|
|
||||||
extern f32 gPitchFrequencies[];
|
|
||||||
extern u8 gDefaultShortNoteVelocityTable[16];
|
|
||||||
extern u8 gDefaultShortNoteGateTimeTable[16];
|
|
||||||
extern EnvelopePoint gDefaultEnvelope[4];
|
|
||||||
extern NoteSubEu gZeroNoteSub;
|
|
||||||
extern NoteSubEu gDefaultNoteSub;
|
|
||||||
extern u16 gHaasEffectDelaySizes[64];
|
|
||||||
extern s16 D_8012FBA8[];
|
|
||||||
extern f32 gHeadsetPanVolume[128];
|
|
||||||
extern f32 gStereoPanVolume[128];
|
|
||||||
extern f32 gDefaultPanVolume[128];
|
|
||||||
extern s16 gLowPassFilterData[16 * 8];
|
|
||||||
extern s16 gHighPassFilterData[15 * 8];
|
|
||||||
extern s32 gAudioContextInitialized;
|
|
||||||
extern u8 gIsLargeSfxBank[7];
|
|
||||||
extern u8 gChannelsPerBank[4][7];
|
|
||||||
extern u8 gUsedChannelsPerBank[4][7];
|
|
||||||
extern u8 gMorphaTransposeTable[16];
|
|
||||||
extern u8* gFrogsSongPtr;
|
|
||||||
extern OcarinaNote* gScarecrowLongSongPtr;
|
|
||||||
extern u8* gScarecrowSpawnSongPtr;
|
|
||||||
extern OcarinaSongButtons gOcarinaSongButtons[];
|
|
||||||
extern SfxParams* gSfxParams[7];
|
|
||||||
extern char D_80133390[];
|
|
||||||
extern char D_80133398[];
|
|
||||||
extern u8 gSfxRequestWriteIndex;
|
|
||||||
extern u8 gSfxRequestReadIndex;
|
|
||||||
extern SfxBankEntry* gSfxBanks[7];
|
|
||||||
extern u8 gSfxBankSizes[];
|
|
||||||
extern u8 gSfxChannelLayout;
|
|
||||||
extern u16 D_801333D0;
|
|
||||||
extern Vec3f gSfxDefaultPos;
|
|
||||||
extern f32 gSfxDefaultFreqAndVolScale;
|
|
||||||
extern s8 gSfxDefaultReverb;
|
|
||||||
#if DEBUG_FEATURES
|
|
||||||
extern u8 D_801333F0;
|
|
||||||
extern u8 gAudioSfxSwapOff;
|
|
||||||
extern u8 D_801333F8;
|
|
||||||
#endif
|
|
||||||
extern u8 gSeqCmdWritePos;
|
|
||||||
extern u8 gSeqCmdReadPos;
|
|
||||||
extern u8 gStartSeqDisabled;
|
|
||||||
#if DEBUG_FEATURES
|
|
||||||
extern u8 gAudioDebugPrintSeqCmd;
|
|
||||||
#endif
|
|
||||||
extern u8 gSoundOutputModes[];
|
|
||||||
extern u8 gAudioSpecId;
|
|
||||||
extern u8 D_80133418;
|
|
||||||
extern AudioSpec gAudioSpecs[18];
|
|
||||||
extern u8 __osPfsInodeCacheBank;
|
|
||||||
extern s32 __osPfsLastChannel;
|
|
||||||
|
|
||||||
extern TempoData gTempoData;
|
|
||||||
extern AudioHeapInitSizes gAudioHeapInitSizes;
|
|
||||||
extern s16 gOcarinaSongItemMap[];
|
|
||||||
extern AudioTable gSoundFontTable;
|
|
||||||
extern u8 gSequenceFontTable[];
|
|
||||||
extern u8 gSequenceTable[];
|
|
||||||
extern AudioTable gSampleBankTable;
|
|
||||||
|
|
||||||
extern struct MapData* gMapData;
|
extern struct MapData* gMapData;
|
||||||
extern u8 gBossMarkState;
|
extern u8 gBossMarkState;
|
||||||
extern f32 gBossMarkScale;
|
extern f32 gBossMarkScale;
|
||||||
extern u32 D_8016139C;
|
extern u32 D_8016139C;
|
||||||
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
|
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
|
||||||
|
|
||||||
extern SfxBankEntry D_8016BAD0[9];
|
|
||||||
extern SfxBankEntry D_8016BC80[12];
|
|
||||||
extern SfxBankEntry D_8016BEC0[22];
|
|
||||||
extern SfxBankEntry D_8016C2E0[20];
|
|
||||||
extern SfxBankEntry D_8016C6A0[8];
|
|
||||||
extern SfxBankEntry D_8016C820[3];
|
|
||||||
extern SfxBankEntry D_8016C8B0[5];
|
|
||||||
extern ActiveSfx gActiveSfx[7][MAX_CHANNELS_PER_BANK]; // total size = 0xA8
|
|
||||||
extern u8 gSfxBankMuted[];
|
|
||||||
extern u16 gAudioSfxSwapSource[10];
|
|
||||||
extern u16 gAudioSfxSwapTarget[10];
|
|
||||||
extern u8 gAudioSfxSwapMode[10];
|
|
||||||
extern ActiveSequence gActiveSeqs[4];
|
|
||||||
extern AudioContext gAudioCtx;
|
|
||||||
extern AudioCustomUpdateFunction gAudioCustomUpdateFunction;
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -31,8 +31,6 @@ typedef void (*AudioCustomUpdateFunction)(void);
|
||||||
#define SEQ_NUM_CHANNELS 16
|
#define SEQ_NUM_CHANNELS 16
|
||||||
#define SEQ_IO_VAL_NONE -1
|
#define SEQ_IO_VAL_NONE -1
|
||||||
|
|
||||||
#define MAX_CHANNELS_PER_BANK 3
|
|
||||||
|
|
||||||
#define MUTE_BEHAVIOR_3 (1 << 3) // prevent further noteSubEus from playing
|
#define MUTE_BEHAVIOR_3 (1 << 3) // prevent further noteSubEus from playing
|
||||||
#define MUTE_BEHAVIOR_4 (1 << 4) // stop something in seqLayer scripts
|
#define MUTE_BEHAVIOR_4 (1 << 4) // stop something in seqLayer scripts
|
||||||
#define MUTE_BEHAVIOR_SOFTEN (1 << 5) // lower volume, by default to half
|
#define MUTE_BEHAVIOR_SOFTEN (1 << 5) // lower volume, by default to half
|
||||||
|
@ -1221,4 +1219,52 @@ void Audio_InitSound(void);
|
||||||
void func_800F7170(void);
|
void func_800F7170(void);
|
||||||
void func_800F71BC(s32 arg0);
|
void func_800F71BC(s32 arg0);
|
||||||
|
|
||||||
|
extern s16* gWaveSamples[9];
|
||||||
|
extern f32 gBendPitchOneOctaveFrequencies[256];
|
||||||
|
extern f32 gBendPitchTwoSemitonesFrequencies[256];
|
||||||
|
extern f32 gPitchFrequencies[];
|
||||||
|
extern u8 gDefaultShortNoteVelocityTable[16];
|
||||||
|
extern u8 gDefaultShortNoteGateTimeTable[16];
|
||||||
|
extern EnvelopePoint gDefaultEnvelope[4];
|
||||||
|
extern NoteSubEu gZeroNoteSub;
|
||||||
|
extern NoteSubEu gDefaultNoteSub;
|
||||||
|
extern u16 gHaasEffectDelaySizes[64];
|
||||||
|
extern s16 D_8012FBA8[];
|
||||||
|
extern f32 gHeadsetPanVolume[128];
|
||||||
|
extern f32 gStereoPanVolume[128];
|
||||||
|
extern f32 gDefaultPanVolume[128];
|
||||||
|
extern s16 gLowPassFilterData[16 * 8];
|
||||||
|
extern s16 gHighPassFilterData[15 * 8];
|
||||||
|
extern s32 gAudioContextInitialized;
|
||||||
|
extern u8 gIsLargeSfxBank[7];
|
||||||
|
extern u8 gChannelsPerBank[4][7];
|
||||||
|
extern u8 gUsedChannelsPerBank[4][7];
|
||||||
|
extern u8 gMorphaTransposeTable[16];
|
||||||
|
|
||||||
|
extern u8 gSeqCmdWritePos;
|
||||||
|
extern u8 gSeqCmdReadPos;
|
||||||
|
extern u8 gStartSeqDisabled;
|
||||||
|
|
||||||
|
#if DEBUG_FEATURES
|
||||||
|
extern u8 gAudioDebugPrintSeqCmd;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern u8 gSoundOutputModes[];
|
||||||
|
extern u8 gAudioSpecId;
|
||||||
|
extern u8 D_80133418;
|
||||||
|
extern AudioSpec gAudioSpecs[18];
|
||||||
|
|
||||||
|
extern TempoData gTempoData;
|
||||||
|
extern AudioHeapInitSizes gAudioHeapInitSizes;
|
||||||
|
extern s16 gOcarinaSongItemMap[];
|
||||||
|
|
||||||
|
extern AudioTable gSequenceTable;
|
||||||
|
extern AudioTable gSoundFontTable;
|
||||||
|
extern u8 gSequenceFontTable[];
|
||||||
|
extern AudioTable gSampleBankTable;
|
||||||
|
|
||||||
|
extern ActiveSequence gActiveSeqs[4];
|
||||||
|
extern AudioContext gAudioCtx;
|
||||||
|
extern AudioCustomUpdateFunction gAudioCustomUpdateFunction;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -188,4 +188,9 @@ void AudioOcarina_MemoryGameInit(u8 minigameRound);
|
||||||
s32 AudioOcarina_MemoryGameNextNote(void);
|
s32 AudioOcarina_MemoryGameNextNote(void);
|
||||||
void AudioOcarina_PlayLongScarecrowSong(void);
|
void AudioOcarina_PlayLongScarecrowSong(void);
|
||||||
|
|
||||||
|
extern u8* gFrogsSongPtr;
|
||||||
|
extern OcarinaNote* gScarecrowLongSongPtr;
|
||||||
|
extern u8* gScarecrowSpawnSongPtr;
|
||||||
|
extern OcarinaSongButtons gOcarinaSongButtons[];
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1228,7 +1228,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set audio tables pointers
|
// Set audio tables pointers
|
||||||
gAudioCtx.sequenceTable = (AudioTable*)gSequenceTable;
|
gAudioCtx.sequenceTable = &gSequenceTable;
|
||||||
gAudioCtx.soundFontTable = &gSoundFontTable;
|
gAudioCtx.soundFontTable = &gSoundFontTable;
|
||||||
gAudioCtx.sampleBankTable = &gSampleBankTable;
|
gAudioCtx.sampleBankTable = &gSampleBankTable;
|
||||||
gAudioCtx.sequenceFontTable = gSequenceFontTable;
|
gAudioCtx.sequenceFontTable = gSequenceFontTable;
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
// Symbol definition
|
// Symbol definition
|
||||||
|
|
||||||
extern AudioTable gSampleBankTable;
|
|
||||||
#pragma weak gSampleBankTable = sSampleBankTableHeader
|
#pragma weak gSampleBankTable = sSampleBankTableHeader
|
||||||
|
|
||||||
// Externs for table
|
// Externs for table
|
||||||
|
|
|
@ -4,7 +4,6 @@
|
||||||
|
|
||||||
// Symbol definition
|
// Symbol definition
|
||||||
|
|
||||||
extern AudioTable gSequenceTable;
|
|
||||||
#pragma weak gSequenceTable = sSequenceTableHeader
|
#pragma weak gSequenceTable = sSequenceTableHeader
|
||||||
|
|
||||||
// Externs for table
|
// Externs for table
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
// Symbol definition
|
// Symbol definition
|
||||||
|
|
||||||
extern AudioTable gSoundFontTable;
|
|
||||||
#pragma weak gSoundFontTable = sSoundFontTableHeader
|
#pragma weak gSoundFontTable = sSoundFontTableHeader
|
||||||
|
|
||||||
// Externs for table
|
// Externs for table
|
||||||
|
|
|
@ -41,8 +41,8 @@
|
||||||
|
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \
|
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:22" \
|
||||||
"pal-1.0:18 pal-1.1:18"
|
"pal-1.0:20 pal-1.1:20"
|
||||||
|
|
||||||
StackEntry sDmaMgrStackInfo;
|
StackEntry sDmaMgrStackInfo;
|
||||||
OSMesgQueue sDmaMgrMsgQueue;
|
OSMesgQueue sDmaMgrMsgQueue;
|
||||||
|
|
|
@ -12,7 +12,7 @@
|
||||||
|
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
#pragma increment_block_number "ntsc-1.0:86 ntsc-1.1:86 ntsc-1.2:86 pal-1.0:84 pal-1.1:84"
|
#pragma increment_block_number "ntsc-1.0:88 ntsc-1.1:88 ntsc-1.2:88 pal-1.0:86 pal-1.1:86"
|
||||||
|
|
||||||
typedef struct FaultMgr {
|
typedef struct FaultMgr {
|
||||||
OSThread thread;
|
OSThread thread;
|
||||||
|
|
|
@ -41,7 +41,7 @@ extern struct IrqMgr gIrqMgr;
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ique-cn:0 ntsc-1.0:49 ntsc-1.1:49 ntsc-1.2:49 pal-1.0:47 pal-1.1:47"
|
"ique-cn:0 ntsc-1.0:51 ntsc-1.1:51 ntsc-1.2:51 pal-1.0:49 pal-1.1:49"
|
||||||
|
|
||||||
extern u8 _buffersSegmentEnd[];
|
extern u8 _buffersSegmentEnd[];
|
||||||
|
|
||||||
|
|
|
@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) {
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ique-cn:128 ntsc-1.0:104 ntsc-1.1:104 ntsc-1.2:104 pal-1.0:102 pal-1.1:102"
|
"ique-cn:128 ntsc-1.0:106 ntsc-1.1:106 ntsc-1.2:106 pal-1.0:104 pal-1.1:104"
|
||||||
|
|
||||||
s32 Camera_KeepOn4(Camera* camera) {
|
s32 Camera_KeepOn4(Camera* camera) {
|
||||||
static Vec3f D_8015BD50;
|
static Vec3f D_8015BD50;
|
||||||
|
|
|
@ -15,7 +15,8 @@
|
||||||
#include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h"
|
#include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
||||||
#pragma increment_block_number "ique-cn:192 ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200 pal-1.0:200 pal-1.1:200"
|
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
|
||||||
|
"ique-cn:192 ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:176 pal-1.1:176"
|
||||||
|
|
||||||
typedef s32 (*ColChkResetFunc)(PlayState*, Collider*);
|
typedef s32 (*ColChkResetFunc)(PlayState*, Collider*);
|
||||||
typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*);
|
typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*);
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#pragma increment_block_number "gc-eu:144 gc-eu-mq:144 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144" \
|
#pragma increment_block_number "gc-eu:133 gc-eu-mq:133 gc-jp:135 gc-jp-ce:135 gc-jp-mq:135 gc-us:135 gc-us-mq:135" \
|
||||||
"ique-cn:128 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144"
|
"ique-cn:125 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:142 pal-1.1:142"
|
||||||
|
|
||||||
#include "libu64/debug.h"
|
#include "libu64/debug.h"
|
||||||
#include "kaleido_manager.h"
|
#include "kaleido_manager.h"
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
|
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
|
||||||
"ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
|
"ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
|
||||||
|
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "libu64/gfxprint.h"
|
#include "libu64/gfxprint.h"
|
||||||
|
|
|
@ -25,7 +25,7 @@
|
||||||
#include "assets/textures/parameter_static/parameter_static.h"
|
#include "assets/textures/parameter_static/parameter_static.h"
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:128 pal-1.1:128"
|
"ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:128 pal-1.1:128"
|
||||||
|
|
||||||
#if !PLATFORM_IQUE
|
#if !PLATFORM_IQUE
|
||||||
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)
|
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#include "ultra64.h"
|
#include "ultra64.h"
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
|
extern s32 __osPfsLastChannel;
|
||||||
|
|
||||||
s32 __osContRamWrite(OSMesgQueue* mq, s32 channel, u16 address, u8* buffer, s32 force) {
|
s32 __osContRamWrite(OSMesgQueue* mq, s32 channel, u16 address, u8* buffer, s32 force) {
|
||||||
#ifndef BBPLAYER
|
#ifndef BBPLAYER
|
||||||
s32 ret = 0;
|
s32 ret = 0;
|
||||||
|
|
|
@ -12,7 +12,7 @@
|
||||||
#include "z64audio.h"
|
#include "z64audio.h"
|
||||||
#include "z64thread.h"
|
#include "z64thread.h"
|
||||||
|
|
||||||
#pragma increment_block_number "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
|
#pragma increment_block_number "ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64"
|
||||||
|
|
||||||
typedef struct struct_801D9C30 {
|
typedef struct struct_801D9C30 {
|
||||||
/* 0x000 */ s32 unk_000; // disk start
|
/* 0x000 */ s32 unk_000; // disk start
|
||||||
|
|
|
@ -124,8 +124,8 @@ static ColliderCylinderInit sLightBallCylinderInit = {
|
||||||
static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 };
|
static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 };
|
||||||
static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f };
|
static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f };
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
|
"ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
|
||||||
|
|
||||||
static EnGanonMant* sCape;
|
static EnGanonMant* sCape;
|
||||||
|
|
||||||
|
|
|
@ -24,6 +24,9 @@
|
||||||
#include "assets/objects/gameplay_keep/gameplay_keep.h"
|
#include "assets/objects/gameplay_keep/gameplay_keep.h"
|
||||||
#include "assets/objects/object_tw/object_tw.h"
|
#include "assets/objects/object_tw/object_tw.h"
|
||||||
|
|
||||||
|
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
|
||||||
|
"ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
|
||||||
|
|
||||||
#define FLAGS \
|
#define FLAGS \
|
||||||
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
|
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
|
||||||
ACTOR_FLAG_DRAW_CULLING_DISABLED)
|
ACTOR_FLAG_DRAW_CULLING_DISABLED)
|
||||||
|
|
|
@ -28,8 +28,8 @@
|
||||||
#include "assets/objects/gameplay_keep/gameplay_keep.h"
|
#include "assets/objects/gameplay_keep/gameplay_keep.h"
|
||||||
#include "assets/objects/object_bv/object_bv.h"
|
#include "assets/objects/object_bv/object_bv.h"
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:0" \
|
||||||
"ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
|
"ntsc-1.1:0 ntsc-1.2:0 pal-1.0:128 pal-1.1:128"
|
||||||
|
|
||||||
#define FLAGS \
|
#define FLAGS \
|
||||||
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
|
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
|
||||||
|
|
|
@ -16,6 +16,9 @@
|
||||||
|
|
||||||
#include "assets/objects/object_warp1/object_warp1.h"
|
#include "assets/objects/object_warp1/object_warp1.h"
|
||||||
|
|
||||||
|
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
|
||||||
|
"ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
|
||||||
|
|
||||||
#define FLAGS 0
|
#define FLAGS 0
|
||||||
|
|
||||||
void DoorWarp1_Init(Actor* thisx, PlayState* play);
|
void DoorWarp1_Init(Actor* thisx, PlayState* play);
|
||||||
|
|
|
@ -30,8 +30,8 @@
|
||||||
#include "assets/scenes/indoors/tokinoma/tokinoma_scene.h"
|
#include "assets/scenes/indoors/tokinoma/tokinoma_scene.h"
|
||||||
#include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h"
|
#include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h"
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:128 gc-us:0 gc-us-mq:128 ique-cn:128" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
|
"ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
|
||||||
|
|
||||||
#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
|
#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
|
||||||
|
|
||||||
|
@ -1412,8 +1412,8 @@ void func_80B3F3D8(void) {
|
||||||
Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
|
Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:64 gc-eu-mq:128 gc-jp:64 gc-jp-ce:64 gc-jp-mq:128 gc-us:64 gc-us-mq:128" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ique-cn:128 ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64"
|
"ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
|
||||||
|
|
||||||
void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
|
void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
|
||||||
static Vec3f D_80B42DA0;
|
static Vec3f D_80B42DA0;
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
#include "cic6105.h"
|
#include "cic6105.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96 gc-us-mq:96 ntsc-1.0:0" \
|
#pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ntsc-1.0:0" \
|
||||||
"ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
|
"ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
|
||||||
|
|
||||||
#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
|
#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
|
||||||
|
|
|
@ -360,14 +360,14 @@ void Player_Action_CsAction(Player* this, PlayState* play);
|
||||||
// .bss part 1
|
// .bss part 1
|
||||||
|
|
||||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
|
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
|
||||||
"ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
|
"ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:192 pal-1.1:192"
|
||||||
|
|
||||||
static s32 D_80858AA0;
|
static s32 D_80858AA0;
|
||||||
|
|
||||||
// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
|
// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
|
||||||
// data around. It would be easier if we had more options for controlling BSS ordering in debug.
|
// data around. It would be easier if we had more options for controlling BSS ordering in debug.
|
||||||
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
|
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||||
"ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
|
"ique-cn:128 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
|
||||||
|
|
||||||
static s32 sSavedCurrentMask;
|
static s32 sSavedCurrentMask;
|
||||||
static Vec3f sInteractWallCheckResult;
|
static Vec3f sInteractWallCheckResult;
|
||||||
|
|
Loading…
Add table
Reference in a new issue