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still, add a BSS pragma for z_demo.c
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1 changed files with 3 additions and 1 deletions
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:128 gc-us:0 gc-us-mq:128 ntsc-1.2:0"
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#include "global.h"
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#include "global.h"
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#include "quake.h"
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#include "quake.h"
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#include "z64camera.h"
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#include "z64camera.h"
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@ -124,7 +126,7 @@ u16 gCamAtSplinePointsAppliedFrame;
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u16 gCamEyePointAppliedFrame;
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u16 gCamEyePointAppliedFrame;
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u16 gCamAtPointAppliedFrame;
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u16 gCamAtPointAppliedFrame;
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#pragma increment_block_number "gc-eu:186 gc-eu-mq:176 gc-jp:188 gc-jp-ce:188 gc-jp-mq:176 gc-us:188 gc-us-mq:176" \
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#pragma increment_block_number "gc-eu:186 gc-eu-mq:0 gc-jp:188 gc-jp-ce:188 gc-jp-mq:0 gc-us:188 gc-us-mq:0" \
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"ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:80 pal-1.1:80"
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"ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:80 pal-1.1:80"
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// Cam ID to return to when a scripted cutscene is finished
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// Cam ID to return to when a scripted cutscene is finished
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