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Minor Misc Cleanup 3 (#1502)
* more misc cleanup * remove z64 conflicts * undo ISVDbg
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27 changed files with 155 additions and 151 deletions
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@ -194,7 +194,7 @@ void func_80969FB4(DemoDu* this, PlayState* play) {
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void DemoDu_CsFireMedallion_AdvanceTo01(DemoDu* this, PlayState* play) {
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s32 pad[2];
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if ((gSaveContext.chamberCutsceneNum == 1) && !IS_CUTSCENE_LAYER) {
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if ((gSaveContext.chamberCutsceneNum == CHAMBER_CS_FIRE) && !IS_CUTSCENE_LAYER) {
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Player* player = GET_PLAYER(play);
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this->updateIndex = CS_FIREMEDALLION_SUBSCENE(1);
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