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Minor Misc Cleanup 3 (#1502)
* more misc cleanup * remove z64 conflicts * undo ISVDbg
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27 changed files with 155 additions and 151 deletions
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@ -786,7 +786,7 @@ void func_8097FCE4(DemoGt* this, PlayState* play) {
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Vec3f vec;
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u16 csCurFrame = play->csCtx.curFrame;
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if (csCurFrame == 0x1F7 || kREG(1) == 4) {
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if (csCurFrame == 503 || kREG(1) == 4) {
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vec.x = this->dyna.actor.world.pos.x + 300.0f;
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vec.y = this->dyna.actor.world.pos.y + 560.0f;
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vec.z = this->dyna.actor.world.pos.z - 377.0f;
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