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Minor Misc Cleanup 3 (#1502)

* more misc cleanup

* remove z64 conflicts

* undo ISVDbg
This commit is contained in:
engineer124 2023-07-06 08:36:19 +10:00 committed by GitHub
parent 54638f9768
commit 0ce0313342
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GPG key ID: 4AEE18F83AFDEB23
27 changed files with 155 additions and 151 deletions

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@ -7,6 +7,7 @@
#include "z_en_ru1.h"
#include "assets/objects/object_ru1/object_ru1.h"
#include "terminal.h"
#include "overlays/actors/ovl_Demo_Effect/z_demo_effect.h"
#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_4 | ACTOR_FLAG_26)
@ -324,7 +325,7 @@ Actor* func_80AEB124(PlayState* play) {
Actor* actorIt = play->actorCtx.actorLists[ACTORCAT_BOSS].head;
while (actorIt != NULL) {
if ((actorIt->id == ACTOR_DEMO_EFFECT) && ((actorIt->params & 0xFF) == 0x15)) {
if ((actorIt->id == ACTOR_DEMO_EFFECT) && ((actorIt->params & 0xFF) == DEMO_EFFECT_JEWEL_ZORA)) {
return actorIt;
}
actorIt = actorIt->next;
@ -586,7 +587,7 @@ void func_80AEBBF4(EnRu1* this) {
void func_80AEBC30(PlayState* play) {
Player* player;
if (play->csCtx.curFrame == 0xCD) {
if (play->csCtx.curFrame == 205) {
player = GET_PLAYER(play);
Audio_PlaySfxGeneral(NA_SE_EV_DIVE_INTO_WATER, &player->actor.projectedPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -594,7 +595,7 @@ void func_80AEBC30(PlayState* play) {
}
void func_80AEBC84(EnRu1* this, PlayState* play) {
if (play->csCtx.curFrame == 0x82) {
if (play->csCtx.curFrame == 130) {
func_80078914(&this->actor.projectedPos, NA_SE_VO_RT_LAUGH_0);
}
}