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Document Arrow Related Actor Flags (#2284)

* name arrow actor flags

* fix flag check
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fig02 2024-11-05 07:31:28 -05:00 committed by GitHub
parent e50581b9fb
commit 0d04f51e8e
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8 changed files with 31 additions and 28 deletions

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@ -156,11 +156,11 @@ typedef struct ActorShape {
//
#define ACTOR_FLAG_13 (1 << 13)
//
#define ACTOR_FLAG_14 (1 << 14)
// When hit by an arrow, the actor will be able to attach to the arrow and fly with it in the air
#define ACTOR_FLAG_CAN_ATTACH_TO_ARROW (1 << 14)
//
#define ACTOR_FLAG_15 (1 << 15)
// Actor is currently attached to an arrow and flying with it in the air
#define ACTOR_FLAG_ATTACHED_TO_ARROW (1 << 15)
// Player automatically accepts a Talk Offer without needing to press the A button.
// Player still has to meet all conditions to be able to receive a talk offer (for example, being in range).