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More documentation for PreRender.c (#1340)
* More documentation for PreRender.c * Comment fix * Suggested changes * More on coverage reading functions * Further comment changes * Further suggestions
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@ -74,6 +74,9 @@
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#define STACK_TOP(stack) \
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((u8*)(stack) + sizeof(stack))
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// Texture memory size, 4 KiB
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#define TMEM_SIZE 0x1000
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// NOTE: Once we start supporting other builds, this can be changed with an ifdef
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#define REGION_NATIVE REGION_EU
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