mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-03 14:34:32 +00:00
Fixup feetFloorFlags
doc and -> feetFloorFlag
(#1180)
This commit is contained in:
parent
6336df5fcd
commit
0d7670f059
3 changed files with 12 additions and 10 deletions
|
@ -96,7 +96,7 @@ typedef struct {
|
|||
/* 0x0C */ ActorShadowFunc shadowDraw; // Shadow draw function
|
||||
/* 0x10 */ f32 shadowScale; // Changes the size of the shadow
|
||||
/* 0x14 */ u8 shadowAlpha; // Default is 255
|
||||
/* 0x15 */ u8 feetFloorFlags; // Set if the actor's foot is clipped under the floor. & 1 is right foot, & 2 is left
|
||||
/* 0x15 */ u8 feetFloorFlag; // 0 if actor or feet aren't on ground, or 1 or 2 depending on feet positions
|
||||
/* 0x18 */ Vec3f feetPos[2]; // Update by using `Actor_SetFeetPos` in PostLimbDraw
|
||||
} ActorShape; // size = 0x30
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue