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Minor data/ cleanups (#1025)
* Moved code_800D2E30's data to C * Moved some audio data from asm to C * Made separate data files for unknown pointer arrays * Fixed a few missing balign directives
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0f58b15b27
12 changed files with 69 additions and 78 deletions
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@ -105,13 +105,13 @@ s16 Audio_GetVibratoPitchChange(VibratoState* vib) {
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}
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f32 Audio_GetVibratoFreqScale(VibratoState* vib) {
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static f32 D_80130510 = 0.0f;
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static s32 D_80130514 = 0;
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f32 pitchChange;
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f32 extent;
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f32 invExtent;
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f32 result;
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f32 temp;
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f32 twoToThe16th = 65536.0f;
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s32 one = 1;
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SequenceChannel* channel = vib->channel;
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if (vib->delay != 0) {
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@ -160,13 +160,11 @@ f32 Audio_GetVibratoFreqScale(VibratoState* vib) {
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extent = temp + 1.0f;
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invExtent = 1.0f / extent;
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// fakematch: 2^16 and 1 need to be set at the very top of this function,
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// or else the addresses of D_80130510 and D_80130514 get computed once
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// instead of twice. 'temp' is also a fakematch sign; removing it causes
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// regalloc differences and reorderings at the top of the function.
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result = 1.0f / ((extent - invExtent) * pitchChange / twoToThe16th + invExtent);
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result = 1.0f / ((extent - invExtent) * pitchChange / 65536.0f + invExtent);
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D_80130510 += result;
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D_80130514 += one;
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D_80130514++;
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return result;
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}
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@ -9,14 +9,20 @@
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#define PORTAMENTO_MODE_4 4
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#define PORTAMENTO_MODE_5 5
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extern u8 D_80130470[];
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u8 AudioSeq_ScriptReadU8(SeqScriptState* state);
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s16 AudioSeq_ScriptReadS16(SeqScriptState* state);
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u16 AudioSeq_ScriptReadCompressedU16(SeqScriptState* state);
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u8 AudioSeq_GetInstrument(SequenceChannel* channel, u8 instId, Instrument** instOut, AdsrSettings* adsr);
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u8 D_80130520[] = {
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0x81, 0x00, 0x81, 0x01, 0x00, 0x00, 0x00, 0x81, 0x01, 0x01, 0x01, 0x42, 0x81, 0xC2, 0x00, 0x00,
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0x00, 0x01, 0x81, 0x00, 0x00, 0x00, 0x01, 0x42, 0x01, 0x01, 0x01, 0x81, 0x01, 0x01, 0x81, 0x81,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01, 0x01, 0x01, 0x81, 0x01,
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0x01, 0x03, 0x03, 0x01, 0x00, 0x01, 0x01, 0x81, 0x03, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x82,
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0x00, 0x01, 0x01, 0x01, 0x01, 0x81, 0x00, 0x00, 0x01, 0x81, 0x81, 0x81, 0x81, 0x00, 0x00, 0x00,
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};
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u16 AudioSeq_GetScriptControlFlowArgument(SeqScriptState* state, u8 arg1) {
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u8 temp_v0 = D_80130520[arg1 - 0xB0];
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u8 loBits = temp_v0 & 3;
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@ -1,23 +1,22 @@
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#include "global.h"
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void func_800D2E30(UnkRumbleStruct* arg0) {
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static u8 D_8012DBB0 = 1;
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s32 i;
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s32 unk_a3;
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s32 index = -1;
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UnkRumbleStruct* new_var;
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for (i = 0; i < 4; i++) {
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arg0->rumbleEnable[i] = 0;
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}
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if (arg0->unk_105 == 0) {
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new_var = arg0;
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if (D_8012DBB0 != 0) {
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for (i = 0; i < 4; i++) {
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gPadMgr.pakType[i] = 0;
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}
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}
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D_8012DBB0 = new_var->unk_105;
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D_8012DBB0 = arg0->unk_105;
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return;
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}
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