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Decompiled A LOT of objects (#815)
* . * remove tools/ZAP2 from origin master * object_spot04_objects * remove accidentally added xml * object_spot00_objects * object_bombf ok * object_dy_obj * object_masterzoora * object_mastergolon and object_masterkokirihead * object_aob * object_gt * object_gt * object_geff * object_mag kinda * object_gjyo_objects OK * object_ani OK * object_door_gerudo * object_md and object_trap * object_js OK * object_goroiwa * object_gs * object_nwc * object_niw * object_ane * object_os_anime OK * object_d_hsblock OK * object_fz OK * object_ru2 OK * fixed object_mag * object_cow OK * object_spot01_objects OK * object_spot15_obj * object_umajump OK * object_spot18_obj * object_spot12_obj * fix symbols in z_item_b_heart * object_bdan_objects & object_bowl * object_ddan_objects * object_owl OK * object_spot01_matoyab.xml OK * object_haka OK * object_heavy_object * object_ingate and objet_menkuri_objects * objet_spot00_break & object_relay_objects OK * object_spot01_matoya OK * object_spot06_objects OK * undefined_syms * object_spot08_obj OK * object_efc_doughnut & object_zg * object_ik OK * object_vm * object_ei OK * object_ds OK * updated spec * map_48x85_static OK * object_zl1 & object_peehat ok * some z_parameter naming and other undefined symbol stuff, object_yukabyun OK * object_bubble & object_fw ok * object_shopnuts * restore delete file * object_timeblock OK * object_d_lift OK * object_kibako2 OK * object_mamenoki OK * matches * remove unused asm * object_mag ok now * fixed object_ani * done for now, im tired * object_bdan_objects fixed up * fix bdan * object_bombf fixed * object_bowl fixed up * object_cow fixed * did more, im tired * fixed some stuff in object_ddan_objects * fix object_ddan_object * object_door_gerudo fixed * object_ds fix * object_dy progress * fixed great fairy * some more * more * object_haka fix * progress * ingo_gate fixed * object_js * forgot collision * object_relay_objects fixed * object_kibako2 * object_mag fixed * u64* to void* * more u64* to void* * object_mamenoki fix * object_mastergolon & object_masterkokirihead fix * mido is weird * fixed build * fix object_menkuri_objects * add missing textures in object_menkuri_objects * object_ms * fixed object_peehat * some cleanup stuff * object_zg fix * object_spot00_break fix * object_niw fix * object_nwc fixed * object_ru2 object_rr and some of object_owl fix * object_spot15_obj fix * business scrub * object_spot01_matoya fixed * object_spot18_obj fix * object_spot01_objects fix * object_spot04_objects fix * object_spot04_objects actually fixed * object_spot12_obj fix * object_timeblock fix * object_spot06_objects fixed * object_spot08_obj fix * spot01_matoyab fix * object_trap fix * object_umajump fix * object_vm fix * z_en_niw_lady fix * object_yukabyun fix * object_zl1 fixed * added offsets to object_os_anime * object_md fix * object_ane fix * object_aob fix * add palette comment * object_spot00_objects fix * spot00 fix * remove unused asm * updates * Add TlutOffset to objects added in https://github.com/zeldaret/oot/pull/815 * Updated object_bdan_objects, ran format.sh * Change rgb5a1 to rgba16 in my object xmls * Addressed Anghelo's comments * review Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: Fig02 <fig02srl@gmail.com>
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162 changed files with 2973 additions and 1386 deletions
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@ -3,10 +3,10 @@ glabel ObjLift_Draw
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/* 008A8 80B96978 AFA40018 */ sw $a0, 0x0018($sp)
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/* 008AC 80B9697C 00A02025 */ or $a0, $a1, $zero ## $a0 = 00000000
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/* 008B0 80B96980 AFBF0014 */ sw $ra, 0x0014($sp)
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/* 008B4 80B96984 3C050600 */ lui $a1, %hi(D_06000140) ## $a1 = 06000000
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/* 008B4 80B96984 3C050600 */ lui $a1, %hi(gCollapsingPlatformDL) ## $a1 = 06000000
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/* 008B8 80B96988 0C00D498 */ jal Gfx_DrawDListOpa
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/* 008BC 80B9698C 24A50140 */ addiu $a1, $a1, %lo(D_06000140) ## $a1 = 06000140
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/* 008BC 80B9698C 24A50140 */ addiu $a1, $a1, %lo(gCollapsingPlatformDL) ## $a1 = 06000140
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/* 008C0 80B96990 8FBF0014 */ lw $ra, 0x0014($sp)
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/* 008C4 80B96994 27BD0018 */ addiu $sp, $sp, 0x0018 ## $sp = 00000000
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/* 008C8 80B96998 03E00008 */ jr $ra
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@ -16,10 +16,10 @@ glabel ObjLift_Init
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/* 00314 80B963E4 27BDFFE0 */ addiu $sp, $sp, 0xFFE0 ## $sp = FFFFFFE0
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/* 00318 80B963E8 AFBF001C */ sw $ra, 0x001C($sp)
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/* 0031C 80B963EC AFB00018 */ sw $s0, 0x0018($sp)
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/* 00320 80B963F0 3C060600 */ lui $a2, %hi(D_060003D0) ## $a2 = 06000000
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/* 00320 80B963F0 3C060600 */ lui $a2, %hi(gCollapsingPlatformCol) ## $a2 = 06000000
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/* 00324 80B963F4 00808025 */ or $s0, $a0, $zero ## $s0 = 00000000
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/* 00328 80B963F8 AFA50024 */ sw $a1, 0x0024($sp)
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/* 0032C 80B963FC 24C603D0 */ addiu $a2, $a2, %lo(D_060003D0) ## $a2 = 060003D0
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/* 0032C 80B963FC 24C603D0 */ addiu $a2, $a2, %lo(gCollapsingPlatformCol) ## $a2 = 060003D0
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/* 00330 80B96400 0C2E5836 */ jal func_80B960D8
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/* 00334 80B96404 24070001 */ addiu $a3, $zero, 0x0001 ## $a3 = 00000001
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/* 00338 80B96408 8605001C */ lh $a1, 0x001C($s0) ## 0000001C
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@ -28,14 +28,14 @@ glabel func_80B96160
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/* 000E4 80B961B4 F7B40048 */ sdc1 $f20, 0x0048($sp)
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/* 000E8 80B961B8 3C0180B9 */ lui $at, %hi(D_80B96A94) ## $at = 80B90000
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/* 000EC 80B961BC 3C1080B9 */ lui $s0, %hi(D_80B969D0) ## $s0 = 80B90000
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/* 000F0 80B961C0 3C160600 */ lui $s6, %hi(D_06000140) ## $s6 = 06000000
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/* 000F0 80B961C0 3C160600 */ lui $s6, %hi(gCollapsingPlatformDL) ## $s6 = 06000000
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/* 000F4 80B961C4 3C1780B9 */ lui $s7, %hi(D_80B969F4) ## $s7 = 80B90000
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/* 000F8 80B961C8 00809025 */ or $s2, $a0, $zero ## $s2 = 00000000
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/* 000FC 80B961CC 00A0F025 */ or $s8, $a1, $zero ## $s8 = 00000000
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/* 00100 80B961D0 AFBF0094 */ sw $ra, 0x0094($sp)
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/* 00104 80B961D4 AFB10074 */ sw $s1, 0x0074($sp)
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/* 00108 80B961D8 26F769F4 */ addiu $s7, $s7, %lo(D_80B969F4) ## $s7 = 80B969F4
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/* 0010C 80B961DC 26D60140 */ addiu $s6, $s6, %lo(D_06000140) ## $s6 = 06000140
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/* 0010C 80B961DC 26D60140 */ addiu $s6, $s6, %lo(gCollapsingPlatformDL) ## $s6 = 06000140
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/* 00110 80B961E0 261069D0 */ addiu $s0, $s0, %lo(D_80B969D0) ## $s0 = 80B969D0
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/* 00114 80B961E4 C4346A94 */ lwc1 $f20, %lo(D_80B96A94)($at)
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/* 00118 80B961E8 24930024 */ addiu $s3, $a0, 0x0024 ## $s3 = 00000024
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