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[headers] Move z_actor functions to z64actor.h (#2216)
* move * format * bss
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6 changed files with 200 additions and 196 deletions
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@ -3638,7 +3638,7 @@ s32 Camera_KeepOn3(Camera* camera) {
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ntsc-1.2:111"
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"ntsc-1.2:110"
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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