mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-10 01:44:36 +00:00
Name Kokiri Forest cutscenes (and related ones) (#2338)
* named kokiri forest cutscenes (and related parts) * added missing pal n64 names (and changes in code) * removed unneeded comments * add kokiri forest duplicates from spirit temple * review 1 * review 2 (+ build fix)
This commit is contained in:
parent
c57dff4f78
commit
0fc36972fb
10 changed files with 66 additions and 6 deletions
|
@ -111,7 +111,7 @@ EntranceCutscene sEntranceCutsceneTable[] = {
|
|||
{ ENTR_SPIRIT_TEMPLE_BOSS_0, 0, EVENTCHKINF_C0, gSpiritBossNabooruKnuckleIntroCs },
|
||||
{ ENTR_GERUDOS_FORTRESS_17, 0, EVENTCHKINF_C7, gGerudoFortressFirstCaptureCs },
|
||||
{ ENTR_DEATH_MOUNTAIN_CRATER_1, 2, EVENTCHKINF_B9, gDeathMountainCraterIntroCs },
|
||||
{ ENTR_KOKIRI_FOREST_12, 2, EVENTCHKINF_C6, gKokiriForestDekuSproutCs },
|
||||
{ ENTR_KOKIRI_FOREST_12, 2, EVENTCHKINF_C6, gKokiriForestDekuSproutPart3Cs },
|
||||
};
|
||||
|
||||
void* sCutscenesUnknownList[] = {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue