mirror of
https://github.com/zeldaret/oot.git
synced 2025-05-11 03:23:46 +00:00
parent
feac688313
commit
1021c482af
23 changed files with 27 additions and 13695 deletions
3
Makefile
3
Makefile
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@ -18,11 +18,12 @@ ORIG_COMPILER ?= 0
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# If COMPILER is "gcc", compile with GCC instead of IDO.
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# If COMPILER is "gcc", compile with GCC instead of IDO.
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COMPILER ?= ido
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COMPILER ?= ido
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# Target game version. Currently the following versions are supported:
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# Target game version. Currently the following versions are supported:
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# gc-us GameCube US
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# gc-eu GameCube Europe/PAL
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# gc-eu GameCube Europe/PAL
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# gc-eu-mq GameCube Europe/PAL Master Quest
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# gc-eu-mq GameCube Europe/PAL Master Quest
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# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
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# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
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# The following versions are work-in-progress and not yet matching:
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# The following versions are work-in-progress and not yet matching:
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# gc-us GameCube US
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# (none currently)
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VERSION ?= gc-eu-mq-dbg
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VERSION ?= gc-eu-mq-dbg
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# Number of threads to extract and compress with
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# Number of threads to extract and compress with
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N_THREADS ?= $(shell nproc)
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N_THREADS ?= $(shell nproc)
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@ -1,7 +1,7 @@
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#include "global.h"
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#include "global.h"
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#include "terminal.h"
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#include "terminal.h"
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64"
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-us:64"
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OSThread sMainThread;
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OSThread sMainThread;
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STACK(sMainStack, 0x900);
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STACK(sMainStack, 0x900);
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@ -44,7 +44,7 @@
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#include "terminal.h"
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#include "terminal.h"
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#include "alloca.h"
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#include "alloca.h"
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-eu-mq-dbg:0"
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-eu-mq-dbg:0 gc-us:64"
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void FaultDrawer_Init(void);
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void FaultDrawer_Init(void);
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void FaultDrawer_SetOsSyncPrintfEnabled(u32 enabled);
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void FaultDrawer_SetOsSyncPrintfEnabled(u32 enabled);
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@ -7,7 +7,7 @@ s32 gScreenWidth = SCREEN_WIDTH;
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s32 gScreenHeight = SCREEN_HEIGHT;
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s32 gScreenHeight = SCREEN_HEIGHT;
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u32 gSystemHeapSize = 0;
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u32 gSystemHeapSize = 0;
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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PreNmiBuff* gAppNmiBufferPtr;
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PreNmiBuff* gAppNmiBufferPtr;
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Scheduler gScheduler;
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Scheduler gScheduler;
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@ -5,7 +5,7 @@
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#include "macros.h"
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#include "macros.h"
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#include "sys_math3d.h"
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#include "sys_math3d.h"
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#pragma increment_block_number "gc-eu:108 gc-eu-mq:108"
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#pragma increment_block_number "gc-eu:108 gc-eu-mq:108 gc-us:108"
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s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
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s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
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Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);
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Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);
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@ -8,7 +8,7 @@
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#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
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#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
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#include "assets/objects/object_bdoor/object_bdoor.h"
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#include "assets/objects/object_bdoor/object_bdoor.h"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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static CollisionPoly* sCurCeilingPoly;
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static CollisionPoly* sCurCeilingPoly;
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static s32 sCurCeilingBgId;
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static s32 sCurCeilingBgId;
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@ -1905,7 +1905,7 @@ s32 func_8002F9EC(PlayState* play, Actor* actor, CollisionPoly* poly, s32 bgId,
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return false;
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return false;
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}
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}
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#pragma increment_block_number "gc-eu:22 gc-eu-mq:22"
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#pragma increment_block_number "gc-eu:22 gc-eu-mq:22 gc-us:22"
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// Local data used for Farore's Wind light (stored in BSS)
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// Local data used for Farore's Wind light (stored in BSS)
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LightInfo D_8015BC00;
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LightInfo D_8015BC00;
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@ -4,7 +4,7 @@
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#include "terminal.h"
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#include "terminal.h"
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#include "overlays/actors/ovl_En_Horse/z_en_horse.h"
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#include "overlays/actors/ovl_En_Horse/z_en_horse.h"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags);
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s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags);
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s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange);
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s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange);
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@ -3630,7 +3630,7 @@ s32 Camera_KeepOn3(Camera* camera) {
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return 1;
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return 1;
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}
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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s32 Camera_KeepOn4(Camera* camera) {
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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static Vec3f D_8015BD50;
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@ -12,7 +12,7 @@ typedef s32 (*ColChkLineFunc)(PlayState*, CollisionCheckContext*, Collider*, Vec
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#define SAC_ENABLE (1 << 0)
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#define SAC_ENABLE (1 << 0)
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64"
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-us:64"
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#if OOT_DEBUG
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#if OOT_DEBUG
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/**
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/**
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@ -2693,7 +2693,7 @@ typedef enum {
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/* 2 */ MASSTYPE_NORMAL
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/* 2 */ MASSTYPE_NORMAL
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} ColChkMassType;
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} ColChkMassType;
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#pragma increment_block_number "gc-eu:252 gc-eu-mq:252"
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#pragma increment_block_number "gc-eu:252 gc-eu-mq:252 gc-us:252"
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/**
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/**
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* Get mass type. Immovable colliders cannot be pushed, while heavy colliders can only be pushed by heavy and immovable
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* Get mass type. Immovable colliders cannot be pushed, while heavy colliders can only be pushed by heavy and immovable
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@ -1,6 +1,6 @@
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#include "global.h"
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#include "global.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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ALIGNED(16) SaveContext gSaveContext;
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ALIGNED(16) SaveContext gSaveContext;
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u32 D_8015FA88;
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u32 D_8015FA88;
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@ -120,7 +120,7 @@ u16 gCamAtSplinePointsAppliedFrame;
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u16 gCamEyePointAppliedFrame;
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u16 gCamEyePointAppliedFrame;
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u16 gCamAtPointAppliedFrame;
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u16 gCamAtPointAppliedFrame;
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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// Cam ID to return to when a scripted cutscene is finished
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// Cam ID to return to when a scripted cutscene is finished
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s16 sReturnToCamId;
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s16 sReturnToCamId;
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@ -1,7 +1,7 @@
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#include "global.h"
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#include "global.h"
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#include "terminal.h"
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#include "terminal.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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void (*sKaleidoScopeUpdateFunc)(PlayState* play);
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void (*sKaleidoScopeUpdateFunc)(PlayState* play);
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void (*sKaleidoScopeDrawFunc)(PlayState* play);
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void (*sKaleidoScopeDrawFunc)(PlayState* play);
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@ -7,7 +7,7 @@
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#include "assets/objects/gameplay_field_keep/gameplay_field_keep.h"
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#include "assets/objects/gameplay_field_keep/gameplay_field_keep.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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typedef enum {
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typedef enum {
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/* 0x00 */ LIGHTNING_BOLT_START,
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/* 0x00 */ LIGHTNING_BOLT_START,
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@ -212,7 +212,7 @@ s16 sLightningFlashAlpha;
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s16 sSunDepthTestX;
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s16 sSunDepthTestX;
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s16 sSunDepthTestY;
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s16 sSunDepthTestY;
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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LightNode* sNGameOverLightNode;
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LightNode* sNGameOverLightNode;
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LightInfo sNGameOverLightInfo;
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LightInfo sNGameOverLightInfo;
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@ -100,19 +100,19 @@ static ColliderCylinderInit sLightBallCylinderInit = {
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static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 };
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static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 };
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static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f };
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static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f };
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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static EnGanonMant* sCape;
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static EnGanonMant* sCape;
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// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
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// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
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// data around. It would be easier if we had more options for controlling BSS ordering in debug.
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// data around. It would be easier if we had more options for controlling BSS ordering in debug.
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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static s32 sSeed1;
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static s32 sSeed1;
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static s32 sSeed2;
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static s32 sSeed2;
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static s32 sSeed3;
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static s32 sSeed3;
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192"
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-us:192"
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static BossGanon* sGanondorf;
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static BossGanon* sGanondorf;
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@ -53,7 +53,7 @@ ActorProfile En_Wonder_Item_Profile = {
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/**/ NULL,
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/**/ NULL,
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};
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};
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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static Vec3f sTagPointsFree[9];
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static Vec3f sTagPointsFree[9];
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static Vec3f sTagPointsOrdered[9];
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static Vec3f sTagPointsOrdered[9];
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@ -14,7 +14,7 @@
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#include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h"
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#include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h"
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#include "terminal.h"
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#include "terminal.h"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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#define FLAGS ACTOR_FLAG_4
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#define FLAGS ACTOR_FLAG_4
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@ -1395,7 +1395,7 @@ void func_80B3F3D8(void) {
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Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
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Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
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}
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
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void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
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static Vec3f D_80B42DA0;
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static Vec3f D_80B42DA0;
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@ -11,7 +11,7 @@
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#include "ichain.h"
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#include "ichain.h"
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#include "terminal.h"
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#include "terminal.h"
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#pragma increment_block_number "gc-eu:206 gc-eu-mq:206"
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#pragma increment_block_number "gc-eu:206 gc-eu-mq:206 gc-us:208"
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#define FLAGS ACTOR_FLAG_4
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#define FLAGS ACTOR_FLAG_4
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@ -354,19 +354,19 @@ void Player_Action_CsAction(Player* this, PlayState* play);
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// .bss part 1
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// .bss part 1
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-us:0"
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static s32 D_80858AA0;
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static s32 D_80858AA0;
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// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
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// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
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// data around. It would be easier if we had more options for controlling BSS ordering in debug.
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// data around. It would be easier if we had more options for controlling BSS ordering in debug.
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-us:128"
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static s32 D_80858AA4;
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static s32 D_80858AA4;
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static Vec3f sInteractWallCheckResult;
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static Vec3f sInteractWallCheckResult;
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static Input* sControlInput;
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static Input* sControlInput;
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192"
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-us:192"
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// .data
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// .data
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@ -1,7 +0,0 @@
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name,vrom_start,vrom_end,rom_start,rom_end,vram_start,overlay_dir
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code,A86000,B8AA60,A62500,AFDAA0,80010EE0,
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ovl_file_choose,B8E090,B9DFF0,AFFCF0,B08BF0,80803630,gamestates
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ovl_kaleido_scope,B9DFF0,BBA770,B08BF0,B17940,808135B0,misc
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ovl_player_actor,BBA770,BE0E80,B17940,B30C90,8082FDA0,actors
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ovl_En_Mag,DFA080,DFC9B0,C8E1E0,C8FEA0,80A884E0,actors
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ovl_Fishing,EB6810,ECA2E0,D061D0,D13750,80B44FE0,actors
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@ -1,467 +0,0 @@
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offset,vram,.text
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0,80010EE0,src/code/z_en_a_keep
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AA0,80011980,src/code/z_en_item00
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2EA0,80013D80,src/code/z_eff_blure
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62D0,800171B0,src/code/z_eff_shield_particle
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7930,80018810,src/code/z_eff_spark
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8FE0,80019EC0,src/code/z_eff_ss_dead
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9790,8001A670,src/code/z_effect
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9F10,8001ADF0,src/code/z_effect_soft_sprite
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A9B0,8001B890,src/code/z_effect_soft_sprite_old_init
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D4D0,8001E3B0,src/code/flg_set
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D8F0,8001E7D0,src/code/z_DLF
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DB40,8001EA20,src/code/z_actor
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1A0E0,8002AFC0,src/code/z_actor_dlftbls
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1A230,8002B110,src/code/z_bgcheck
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23E10,80034CF0,src/code/code_800430A0
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24130,80035010,src/code/code_80043480
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244C0,800353A0,src/code/z_camera
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38AF0,800499D0,src/code/z_collision_btltbls
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38B50,80049A30,src/code/z_collision_check
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407D0,800516B0,src/code/z_common_data
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40860,80051740,src/code/z_debug
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40B70,80051A50,src/code/z_debug_display
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41030,80051F10,src/code/z_demo
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45D10,80056BF0,src/code/code_80069420
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45DA0,80056C80,src/code/z_draw
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47CA0,80058B80,src/code/z_sfx_source
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47E60,80058D40,src/code/z_elf_message
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48540,80059420,src/code/z_face_reaction
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48590,80059470,src/code/code_8006C3A0
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48710,800595F0,src/code/z_fcurve_data
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48950,80059830,src/code/z_fcurve_data_skelanime
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49160,8005A040,src/code/z_horse
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49E40,8005AD20,src/code/z_jpeg
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4A600,8005B4E0,src/code/z_kaleido_setup
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4A9D0,8005B8B0,src/code/z_kanfont
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4ABE0,8005BAC0,src/code/z_kankyo
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523F0,800632D0,src/code/z_lib
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53590,80064470,src/code/z_lifemeter
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54930,80065810,src/code/z_lights
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559D0,800668B0,src/code/z_malloc
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55BB0,80066A90,src/code/z_map_mark
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561B0,80067090,src/code/z_prenmi_buff
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56270,80067150,src/code/z_nulltask
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562F0,800671D0,src/code/z_olib
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569E0,800678C0,src/code/z_onepointdemo
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5A980,8006B860,src/code/z_map_exp
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5C520,8006D400,src/code/z_parameter
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67BF0,80078AD0,src/code/z_path
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67DC0,80078CA0,src/code/z_frame_advance
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67E70,80078D50,src/code/z_player_lib
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6B8E0,8007C7C0,src/code/z_prenmi
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6BA80,8007C960,src/code/z_quake
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6C8F0,8007D7D0,src/code/z_rcp
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6E1B0,8007F090,src/code/z_room
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6F9A0,80080880,src/code/z_sample
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6FDA0,80080C80,src/code/code_80097A00
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6FF60,80080E40,src/code/z_scene
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71410,800822F0,src/code/z_scene_table
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77C10,80088AF0,src/code/z_skelanime
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7C600,8008D4E0,src/code/z_skin
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7D1A0,8008E080,src/code/z_skin_awb
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7DAB0,8008E990,src/code/z_skin_matrix
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7EE50,8008FD30,src/code/z_sram
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80190,80091070,src/code/z_ss_sram
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80360,80091240,src/code/z_rumble
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805E0,800914C0,src/code/z_view
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81CE0,80092BC0,src/code/z_vimode
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82850,80093730,src/code/z_viscvg
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829F0,800938D0,src/code/z_vismono
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83210,800940F0,src/code/z_viszbuf
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834A0,80094380,src/code/z_vr_box
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85D70,80096C50,src/code/z_vr_box_draw
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86450,80097330,src/code/z_player_call
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865C0,800974A0,src/code/z_fbdemo
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86FE0,80097EC0,src/code/z_fbdemo_triforce
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875A0,80098480,src/code/z_fbdemo_wipe1
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87A10,800988F0,src/code/z_fbdemo_circle
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880D0,80098FB0,src/code/z_fbdemo_fade
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88430,80099310,src/code/shrink_window
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885A0,80099480,src/code/code_800BB0A0
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88A70,80099950,src/code/z_kaleido_manager
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88CA0,80099B80,src/code/z_kaleido_scope_call
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88F80,80099E60,src/code/z_play
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8C9E0,8009D8C0,src/code/PreRender
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8EAD0,8009F9B0,src/code/TwoHeadGfxArena
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8ECE0,8009FBC0,src/code/TwoHeadArena
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8EEA0,8009FD80,src/code/audio_stop_all_sfx
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8EEF0,8009FDD0,src/code/audio_thread_manager
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8F300,800A01E0,src/code/title_setup
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8FAF0,800A09D0,src/code/gamealloc
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8FC30,800A0B10,src/code/graph
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905D0,800A14B0,src/code/gfxalloc
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90630,800A1510,src/code/listalloc
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90780,800A1660,src/code/main
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90AE0,800A19C0,src/code/padmgr
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915E0,800A24C0,src/code/sched
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92260,800A3140,src/code/speed_meter
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92CA0,800A3B80,src/code/sys_cfb
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92DC0,800A3CA0,src/code/sys_math
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93060,800A3F40,src/code/sys_math3d
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98E30,800A9D10,src/code/sys_math_atan
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99060,800A9F40,src/code/sys_matrix
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9B460,800AC340,src/code/sys_ucode
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9B4B0,800AC390,src/code/sys_rumble
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9B810,800AC6F0,src/code/code_800D31A0
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9B840,800AC720,src/code/irqmgr
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9E6B0,800AF590,src/code/fault_drawer
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BC240,800CD120,src/code/rcp_utils
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BC2A0,800CD180,src/code/loadfragment2
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BC300,800CD1E0,src/code/relocation
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BC540,800CD420,src/code/load
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BC610,800CD4F0,src/code/code_800FC620
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BC950,800CD830,src/code/padutils
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BCC80,800CDB60,src/code/fp_math
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BD4C0,800CE3A0,src/code/rand
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BD680,800CE560,src/code/__osMalloc
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BE430,800CF310,src/libultra/libc/sprintf
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BE500,800CF3E0,src/code/printutils
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BE560,800CF440,src/code/sleep
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BE700,800CF5E0,src/code/jpegutils
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BEC10,800CFAF0,src/code/jpegdecoder
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BF200,800D00E0,src/libultra/mgu/scale
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BF470,800D0350,src/libultra/gu/sins
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BF4E0,800D03C0,src/libultra/io/sptask
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BF7A0,800D0680,src/libultra/io/motor
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BFF10,800D0DF0,src/libultra/io/contreaddata
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C00F0,800D0FD0,src/libultra/gu/perspective
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C0380,800D1260,src/libultra/io/sprawdma
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C0410,800D12F0,src/libultra/io/sirawdma
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C04C0,800D13A0,src/libultra/io/sptaskyield
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C04E0,800D13C0,src/libultra/mgu/mtxidentf
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C0850,800D1730,src/libultra/os/stoptimer
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C0940,800D1820,src/libultra/gu/sqrtf
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C0950,800D1830,src/libultra/os/afterprenmi
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C0970,800D1850,src/libultra/io/contquery
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C0A10,800D18F0,src/libultra/gu/lookathil
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C1290,800D2170,src/libultra/libc/xprintf
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C1F70,800D2E50,src/libultra/libc/string
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C2010,800D2EF0,src/libultra/io/sp
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C2040,800D2F20,src/libultra/mgu/mtxident
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C2090,800D2F70,src/libultra/gu/position
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C22A0,800D3180,src/libultra/io/sptaskyielded
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C2300,800D31E0,src/libultra/gu/rotate
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C24D0,800D33B0,src/libultra/io/aisetfreq
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C2620,800D3500,src/libultra/os/getactivequeue
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C2640,800D3520,src/libultra/mgu/normalize
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C26A0,800D3580,src/libultra/io/dpgetstat
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C26B0,800D3590,src/libultra/io/dpsetstat
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C26C0,800D35A0,src/libultra/gu/ortho
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C2880,800D3760,src/libultra/gu/cosf
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C29F0,800D38D0,src/libultra/gu/coss
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C2A20,800D3900,src/libultra/io/visetevent
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C2A80,800D3960,src/libultra/gu/us2dex
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C2C00,800D3AE0,src/libultra/io/pfsselectbank
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C2C80,800D3B60,src/libultra/io/contsetch
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C2CE0,800D3BC0,src/libultra/io/aigetlen
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C2D00,800D3BE0,src/libultra/mgu/translate
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C2DD0,800D3CB0,src/libultra/io/contramwrite
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C3020,800D3F00,src/libultra/io/pfsgetstatus
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C3250,800D4130,src/libultra/io/contpfs
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C3DD0,800D4CB0,src/libultra/io/contramread
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C4000,800D4EE0,src/libultra/io/crc
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C4460,800D5340,src/libultra/os/settimer
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C45F0,800D54D0,src/libultra/libc/xldtob
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C5100,800D5FE0,src/libultra/libc/ldiv
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C5290,800D6170,src/libultra/libc/xlitob
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C5530,800D6410,src/libultra/io/spgetstat
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C5540,800D6420,src/libultra/io/spsetstat
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C5550,800D6430,src/libultra/os/writebackdcacheall
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C5580,800D6460,src/libultra/os/getcurrfaultedthread
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C55A0,800D6480,src/libultra/mgu/mtxf2l
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C5610,800D64F0,src/libultra/libc/llcvt
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C5820,800D6700,src/libultra/io/vigetcurrframebuf
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C5860,800D6740,src/libultra/io/spsetpc
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C5890,800D6770,src/libultra/libc/sqrt
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C58A0,800D6780,src/libultra/libc/absf
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C58B0,800D6790,src/code/fmodf
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C5900,800D67E0,src/code/__osMemset
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C5930,800D6810,src/code/__osMemmove
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C59C0,800D68A0,src/code/z_message
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D1060,800E1F40,src/code/z_game_over
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D15A0,800E2480,src/code/z_construct
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D2960,800E3840,data/rsp.text
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offset,vram,.data
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D5CC0,800E6BA0,src/code/z_en_a_keep
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D5D60,800E6C40,src/code/z_en_item00
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D6000,800E6EE0,src/code/z_eff_blure
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D60B0,800E6F90,src/code/z_eff_shield_particle
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D6100,800E6FE0,src/code/z_effect
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D6150,800E7030,src/code/z_effect_soft_sprite
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D6160,800E7040,src/code/z_effect_soft_sprite_old_init
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D6250,800E7130,src/code/z_effect_soft_sprite_dlftbls
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D6660,800E7540,src/code/flg_set
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D6820,800E7700,src/code/z_actor
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D6B40,800E7A20,src/code/z_actor_dlftbls
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DA630,800EB510,src/code/z_bgcheck
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DA780,800EB660,src/code/z_camera
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DDCD0,800EEBB0,src/code/z_collision_btltbls
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DDFB0,800EEE90,src/code/z_collision_check
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DE260,800EF140,src/code/z_debug
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DE290,800EF170,src/code/z_debug_display
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DE2E0,800EF1C0,src/code/z_demo
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DE440,800EF320,src/code/z_draw
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DF4C0,800F03A0,src/code/z_elf_message
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DF510,800F03F0,src/code/z_face_reaction
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DF950,800F0830,src/code/z_game_dlftbls
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DFA70,800F0950,src/code/z_horse
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DFB80,800F0A60,src/code/z_jpeg
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DFBC0,800F0AA0,src/code/z_kaleido_setup
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DFC10,800F0AF0,src/code/z_kankyo
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E0000,800F0EE0,src/code/z_lib
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E0030,800F0F10,src/code/z_lifemeter
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E0150,800F1030,src/code/z_lights
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E0160,800F1040,src/code/z_map_mark
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E0220,800F1100,src/code/z_onepointdemo
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E3B40,800F4A20,src/code/z_map_exp
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E3B60,800F4A40,src/code/z_map_data
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E5960,800F6840,src/code/z_parameter
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E5C60,800F6B40,src/code/z_player_lib
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E6340,800F7220,src/code/z_quake
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E6370,800F7250,src/code/z_rcp
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E7190,800F8070,src/code/z_room
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E7210,800F80F0,src/code/code_80097A00
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E7590,800F8470,src/code/z_scene
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E7610,800F84F0,src/code/object_table
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E82B0,800F9190,src/code/z_scene_table
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EA4C0,800FB3A0,src/code/z_skelanime
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||||||
EA4E0,800FB3C0,src/code/z_skin_matrix
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EA520,800FB400,src/code/z_sram
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EA6D0,800FB5B0,src/code/z_ss_sram
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EA780,800FB660,data/unk_8012ABC0.data
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EA7B0,800FB690,src/code/z_view
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EA7C0,800FB6A0,src/code/z_viscvg
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EA850,800FB730,src/code/z_vr_box
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EAB50,800FBA30,src/code/z_player_call
|
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EAB70,800FBA50,src/code/z_fbdemo
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||||||
EABF0,800FBAD0,src/code/z_fbdemo_triforce
|
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EACC0,800FBBA0,src/code/z_fbdemo_wipe1
|
|
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EB760,800FC640,src/code/z_fbdemo_circle
|
|
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ECA60,800FD940,src/code/z_fbdemo_fade
|
|
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ECA90,800FD970,src/code/shrink_window
|
|
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ECAA0,800FD980,src/code/z_kaleido_manager
|
|
||||||
ECAF0,800FD9D0,src/code/z_play
|
|
||||||
ECB00,800FD9E0,src/code/audio_stop_all_sfx
|
|
||||||
ECB10,800FD9F0,src/code/graph
|
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ECB20,800FDA00,src/code/main
|
|
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ECB30,800FDA10,src/code/padmgr
|
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ECB40,800FDA20,src/code/speed_meter
|
|
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ECB70,800FDA50,src/code/sys_math
|
|
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ECBB0,800FDA90,src/code/sys_math_atan
|
|
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ED3C0,800FE2A0,src/code/sys_matrix
|
|
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ED440,800FE320,src/code/sys_ucode
|
|
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ED450,800FE330,src/code/sys_rumble
|
|
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ED460,800FE340,src/code/irqmgr
|
|
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ED480,800FE360,src/code/fault
|
|
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ED4E0,800FE3C0,src/code/fault_drawer
|
|
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ED520,800FE400,src/audio/lib/data
|
|
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EF930,80100810,src/audio/lib/synthesis
|
|
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EF960,80100840,src/audio/lib/load
|
|
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EF970,80100850,src/audio/lib/thread
|
|
||||||
EF990,80100870,src/audio/lib/aisetnextbuf
|
|
||||||
EF9A0,80100880,src/audio/lib/effects
|
|
||||||
EF9B0,80100890,src/audio/lib/seqplayer
|
|
||||||
EFA00,801008E0,src/audio/general
|
|
||||||
F1120,80102000,src/audio/sfx_params
|
|
||||||
F24F0,801033D0,src/audio/data
|
|
||||||
F2560,80103440,src/audio/session_config
|
|
||||||
F2D00,80103BE0,src/code/logseverity
|
|
||||||
F2D10,80103BF0,src/code/gfxprint
|
|
||||||
F35C0,801044A0,src/code/code_800FC620
|
|
||||||
F35E0,801044C0,src/code/fp
|
|
||||||
F35F0,801044D0,src/code/rand
|
|
||||||
F3600,801044E0,src/code/__osMalloc
|
|
||||||
F3610,801044F0,src/libultra/gu/sins
|
|
||||||
F3E10,80104CF0,src/libultra/io/siacs
|
|
||||||
F3E20,80104D00,src/libultra/io/controller
|
|
||||||
F3E30,80104D10,src/libultra/libc/xprintf
|
|
||||||
F3E80,80104D60,src/libultra/gu/position
|
|
||||||
F3E90,80104D70,src/libultra/gu/rotate
|
|
||||||
F3EA0,80104D80,src/libultra/io/vimodefpallan1
|
|
||||||
F3EF0,80104DD0,src/libultra/io/contpfs
|
|
||||||
F3F00,80104DE0,src/libultra/io/contramread
|
|
||||||
F3F10,80104DF0,src/libultra/libc/xlitob
|
|
||||||
|
|
||||||
offset,vram,.rodata
|
|
||||||
F3F40,80104E20,src/code/z_en_a_keep
|
|
||||||
F3F90,80104E70,src/code/z_en_item00
|
|
||||||
F4200,801050E0,src/code/z_eff_blure
|
|
||||||
F4230,80105110,src/code/z_eff_shield_particle
|
|
||||||
F4240,80105120,src/code/z_eff_spark
|
|
||||||
F4250,80105130,src/code/z_eff_ss_dead
|
|
||||||
F4260,80105140,src/code/z_effect_soft_sprite_old_init
|
|
||||||
F4280,80105160,src/code/flg_set
|
|
||||||
F4610,801054F0,src/code/z_actor
|
|
||||||
F4BC0,80105AA0,src/code/z_actor_dlftbls
|
|
||||||
F4C10,80105AF0,src/code/z_bgcheck
|
|
||||||
F4CB0,80105B90,src/code/code_80043480
|
|
||||||
F4CC0,80105BA0,src/code/z_camera
|
|
||||||
F5440,80106320,src/code/z_collision_check
|
|
||||||
F5490,80106370,src/code/z_debug
|
|
||||||
F54A0,80106380,src/code/z_demo
|
|
||||||
F5980,80106860,src/code/z_draw
|
|
||||||
F5990,80106870,src/code/z_elf_message
|
|
||||||
F5AB0,80106990,src/code/z_fcurve_data
|
|
||||||
F5AC0,801069A0,src/code/z_fcurve_data_skelanime
|
|
||||||
F5AD0,801069B0,src/code/z_horse
|
|
||||||
F5AE0,801069C0,src/code/z_jpeg
|
|
||||||
F5B70,80106A50,src/code/z_kankyo
|
|
||||||
F5C20,80106B00,src/code/z_lib
|
|
||||||
F5C30,80106B10,src/code/z_lifemeter
|
|
||||||
F5C50,80106B30,src/code/z_lights
|
|
||||||
F5C60,80106B40,src/code/z_map_mark
|
|
||||||
F5CC0,80106BA0,src/code/z_olib
|
|
||||||
F5CE0,80106BC0,src/code/z_onepointdemo
|
|
||||||
F65A0,80107480,src/code/z_map_exp
|
|
||||||
F68C0,801077A0,src/code/z_parameter
|
|
||||||
F6AD0,801079B0,src/code/z_path
|
|
||||||
F6AE0,801079C0,src/code/z_player_lib
|
|
||||||
F6B40,80107A20,src/code/z_quake
|
|
||||||
F6BD0,80107AB0,src/code/z_room
|
|
||||||
F6C10,80107AF0,src/code/z_sample
|
|
||||||
F6C20,80107B00,src/code/z_scene_table
|
|
||||||
F6C60,80107B40,src/code/z_skelanime
|
|
||||||
F6C80,80107B60,src/code/z_skin
|
|
||||||
F6C90,80107B70,src/code/z_skin_matrix
|
|
||||||
F6CA0,80107B80,src/code/z_sram
|
|
||||||
F6D10,80107BF0,src/code/z_rumble
|
|
||||||
F6D20,80107C00,src/code/z_view
|
|
||||||
F6D30,80107C10,src/code/z_vr_box
|
|
||||||
F6E20,80107D00,src/code/z_fbdemo_triforce
|
|
||||||
F6E30,80107D10,src/code/z_fbdemo_wipe1
|
|
||||||
F6E40,80107D20,src/code/z_fbdemo_circle
|
|
||||||
F6E50,80107D30,src/code/code_800BB0A0
|
|
||||||
F6E60,80107D40,src/code/z_kaleido_manager
|
|
||||||
F6E80,80107D60,src/code/z_play
|
|
||||||
F6F40,80107E20,src/code/game
|
|
||||||
F6F60,80107E40,src/code/graph
|
|
||||||
F6FB0,80107E90,src/code/main
|
|
||||||
F6FE0,80107EC0,src/code/padmgr
|
|
||||||
F6FF0,80107ED0,src/code/sys_cfb
|
|
||||||
F7000,80107EE0,src/code/sys_math
|
|
||||||
F7010,80107EF0,src/code/sys_math3d
|
|
||||||
F70A0,80107F80,src/code/sys_math_atan
|
|
||||||
F70B0,80107F90,src/code/sys_matrix
|
|
||||||
F70E0,80107FC0,src/code/irqmgr
|
|
||||||
F7100,80107FE0,src/code/fault
|
|
||||||
F7B10,801089F0,src/code/fault_drawer
|
|
||||||
F7F40,80108E20,src/audio/lib/synthesis
|
|
||||||
F7F60,80108E40,src/audio/lib/heap
|
|
||||||
F7F90,80108E70,src/audio/lib/load
|
|
||||||
F8000,80108EE0,src/audio/lib/thread
|
|
||||||
F8130,80109010,src/audio/lib/playback
|
|
||||||
F8160,80109040,src/audio/lib/effects
|
|
||||||
F8190,80109070,src/audio/lib/seqplayer
|
|
||||||
F87D0,801096B0,src/audio/general
|
|
||||||
F8960,80109840,src/audio/sfx
|
|
||||||
F8980,80109860,src/audio/sequence
|
|
||||||
F8A00,801098E0,src/audio/session_config
|
|
||||||
F8A10,801098F0,src/code/gfxprint
|
|
||||||
F8A30,80109910,src/code/fp_math
|
|
||||||
F8A80,80109960,src/code/__osMalloc
|
|
||||||
F8D40,80109C20,src/libultra/gu/sinf
|
|
||||||
F8D90,80109C70,src/libultra/gu/perspective
|
|
||||||
F8DA0,80109C80,src/libultra/gu/lookathil
|
|
||||||
F8DB0,80109C90,src/libultra/libc/xprintf
|
|
||||||
F8EB0,80109D90,src/libultra/gu/cosf
|
|
||||||
F8F00,80109DE0,src/libultra/gu/libm_vals
|
|
||||||
F8F10,80109DF0,src/libultra/libc/xldtob
|
|
||||||
F8F70,80109E50,src/libultra/libc/llcvt
|
|
||||||
|
|
||||||
offset,vram,.data
|
|
||||||
F8F80,80109E60,src/code/z_message
|
|
||||||
101910,801127F0,src/code/z_game_over
|
|
||||||
|
|
||||||
offset,vram,.rodata
|
|
||||||
101920,80112800,src/code/z_message
|
|
||||||
101D40,80112C20,src/code/z_game_over
|
|
||||||
101DA0,80112C80,data/audio_tables.rodata
|
|
||||||
102940,80113820,data/rsp.rodata
|
|
||||||
|
|
||||||
offset,vram,.bss
|
|
||||||
104A60,80115940,src/code/z_en_item00
|
|
||||||
104A70,80115950,src/code/z_effect
|
|
||||||
108860,80119740,src/code/flg_set
|
|
||||||
108870,80119750,src/code/z_actor
|
|
||||||
1088F0,801197D0,src/code/z_actor_dlftbls
|
|
||||||
108900,801197E0,src/code/z_bgcheck
|
|
||||||
108A20,80119900,src/code/z_camera
|
|
||||||
108B00,801199E0,src/code/z_collision_check
|
|
||||||
10A260,8011B140,src/code/z_common_data
|
|
||||||
10B690,8011C570,src/code/z_debug
|
|
||||||
10B8B0,8011C790,src/code/z_debug_display
|
|
||||||
10B8C0,8011C7A0,src/code/z_demo
|
|
||||||
10B8F0,8011C7D0,src/code/z_kankyo
|
|
||||||
10B9C0,8011C8A0,src/code/z_lifemeter
|
|
||||||
10B9F0,8011C8D0,src/code/z_lights
|
|
||||||
10BB80,8011CA60,src/code/z_malloc
|
|
||||||
10BBB0,8011CA90,src/code/z_map_mark
|
|
||||||
10BBC0,8011CAA0,src/code/z_map_exp
|
|
||||||
10BBD0,8011CAB0,src/code/z_parameter
|
|
||||||
10BBF0,8011CAD0,src/code/z_player_lib
|
|
||||||
10BC10,8011CAF0,src/code/z_quake
|
|
||||||
10BCA0,8011CB80,src/code/z_skelanime
|
|
||||||
10BCB0,8011CB90,src/code/z_skin
|
|
||||||
10CBC0,8011DAA0,src/code/z_rumble
|
|
||||||
10CCD0,8011DBB0,src/code/z_vr_box_draw
|
|
||||||
10CCE0,8011DBC0,src/code/z_player_call
|
|
||||||
10CCF0,8011DBD0,src/code/db_camera
|
|
||||||
10CCF0,8011DBD0,src/code/mempak
|
|
||||||
10CCF0,8011DBD0,src/code/z_kaleido_scope_call
|
|
||||||
10CD10,8011DBF0,src/code/z_play
|
|
||||||
10CE20,8011DD00,src/code/game
|
|
||||||
10CF00,8011DDE0,src/code/graph
|
|
||||||
10CF70,8011DE50,src/code/main
|
|
||||||
110E00,80121CE0,src/code/padmgr
|
|
||||||
110E10,80121CF0,src/code/sched
|
|
||||||
110E30,80121D10,src/code/speed_meter
|
|
||||||
110EA0,80121D80,src/code/sys_cfb
|
|
||||||
110EB0,80121D90,src/code/sys_math3d
|
|
||||||
1110D0,80121FB0,src/code/sys_matrix
|
|
||||||
1110E0,80121FC0,src/code/fault
|
|
||||||
111F60,80122E40,src/code/fault_drawer
|
|
||||||
111FC0,80122EA0,src/audio/lib/load
|
|
||||||
112080,80122F60,src/audio/general
|
|
||||||
112280,80123160,src/audio/sfx
|
|
||||||
114A90,80125970,src/audio/sequence
|
|
||||||
115850,80126730,src/audio/session_config
|
|
||||||
11BD60,8012CC40,src/code/gfxprint
|
|
||||||
11BD70,8012CC50,src/code/fp_math
|
|
||||||
11BD80,8012CC60,src/code/system_malloc
|
|
||||||
11BDB0,8012CC90,src/code/rand
|
|
||||||
11BDC0,8012CCA0,src/code/__osMalloc
|
|
||||||
11BDD0,8012CCB0,src/code/jpegdecoder
|
|
||||||
11BDE0,8012CCC0,src/libultra/io/sptask
|
|
||||||
11BE20,8012CD00,src/libultra/io/motor
|
|
||||||
11BF20,8012CE00,src/libultra/io/siacs
|
|
||||||
11BF40,8012CE20,src/libultra/io/controller
|
|
||||||
11BFD0,8012CEB0,src/libultra/io/contpfs
|
|
||||||
11C0D0,8012CFB0,src/libultra/io/pfsisplug
|
|
||||||
11C110,8012CFF0,src/code/z_message
|
|
||||||
11C130,8012D010,.end
|
|
|
|
@ -1,22 +0,0 @@
|
||||||
offset,vram,.text
|
|
||||||
0,80803630,src/overlays/gamestates/ovl_file_choose/z_file_copy_erase
|
|
||||||
3040,80806670,src/overlays/gamestates/ovl_file_choose/z_file_nameset
|
|
||||||
8490,8080BAC0,src/overlays/gamestates/ovl_file_choose/z_file_choose
|
|
||||||
|
|
||||||
offset,vram,.data
|
|
||||||
EC40,80812270,src/overlays/gamestates/ovl_file_choose/z_file_nameset_data
|
|
||||||
F320,80812950,src/overlays/gamestates/ovl_file_choose/z_file_copy_erase
|
|
||||||
F360,80812990,src/overlays/gamestates/ovl_file_choose/z_file_nameset
|
|
||||||
F500,80812B30,src/overlays/gamestates/ovl_file_choose/z_file_choose
|
|
||||||
|
|
||||||
offset,vram,.rodata
|
|
||||||
F7F0,80812E20,src/overlays/gamestates/ovl_file_choose/z_file_nameset
|
|
||||||
F800,80812E30,src/overlays/gamestates/ovl_file_choose/z_file_choose
|
|
||||||
|
|
||||||
offset,vram,.ovl
|
|
||||||
F820,80812E50,src/overlays/gamestates/ovl_file_choose/ovl_file_choose_reloc
|
|
||||||
|
|
||||||
offset,vram,.bss
|
|
||||||
FF60,80813590,src/overlays/gamestates/ovl_file_choose/z_file_copy_erase
|
|
||||||
FF70,808135A0,src/overlays/gamestates/ovl_file_choose/z_file_nameset
|
|
||||||
FF80,808135B0,.end
|
|
|
|
@ -1,34 +0,0 @@
|
||||||
offset,vram,.text
|
|
||||||
0,808135B0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect
|
|
||||||
2400,808159B0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug
|
|
||||||
43B0,80817960,src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment
|
|
||||||
5E30,808193E0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_item
|
|
||||||
7E20,8081B3D0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_map
|
|
||||||
B100,8081E6B0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_prompt
|
|
||||||
B300,8081E8B0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope
|
|
||||||
152C0,80828870,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark
|
|
||||||
|
|
||||||
offset,vram,.data
|
|
||||||
15980,80828F30,src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect
|
|
||||||
15B30,808290E0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug
|
|
||||||
15D00,808292B0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment
|
|
||||||
15D30,808292E0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_item
|
|
||||||
15DA0,80829350,src/overlays/misc/ovl_kaleido_scope/z_kaleido_map
|
|
||||||
15FF0,808295A0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_prompt
|
|
||||||
16000,808295B0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope
|
|
||||||
169C0,80829F70,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark
|
|
||||||
16A10,80829FC0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark_data
|
|
||||||
|
|
||||||
offset,vram,.rodata
|
|
||||||
1AB70,8082E120,src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug
|
|
||||||
1AC50,8082E200,src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment
|
|
||||||
1AC60,8082E210,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope
|
|
||||||
1AF40,8082E4F0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark
|
|
||||||
1AFF0,8082E5A0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark_data
|
|
||||||
|
|
||||||
offset,vram,.ovl
|
|
||||||
1B070,8082E620,src/overlays/misc/ovl_kaleido_scope/ovl_kaleido_scope_reloc
|
|
||||||
|
|
||||||
offset,vram,.bss
|
|
||||||
1C780,8082FD30,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope
|
|
||||||
1C7F0,8082FDA0,.end
|
|
|
File diff suppressed because it is too large
Load diff
|
@ -1 +0,0 @@
|
||||||
gSaveContext = 0x8011B148; // size:0x1428 type:SaveContext
|
|
Loading…
Add table
Reference in a new issue