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Match En actors A-C, and a few more (#1890)
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parent
7d128adf83
commit
10bae68937
20 changed files with 112 additions and 80 deletions
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@ -13,7 +13,9 @@
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void ElfMsg_Init(Actor* thisx, PlayState* play);
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void ElfMsg_Destroy(Actor* thisx, PlayState* play);
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void ElfMsg_Update(Actor* thisx, PlayState* play);
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#if OOT_DEBUG
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void ElfMsg_Draw(Actor* thisx, PlayState* play);
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#endif
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void ElfMsg_CallNaviCuboid(ElfMsg* this, PlayState* play);
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void ElfMsg_CallNaviCylinder(ElfMsg* this, PlayState* play);
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@ -27,7 +29,11 @@ ActorInit Elf_Msg_InitVars = {
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/**/ ElfMsg_Init,
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/**/ ElfMsg_Destroy,
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/**/ ElfMsg_Update,
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#if OOT_DEBUG
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/**/ ElfMsg_Draw,
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#else
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/**/ NULL,
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#endif
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};
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static InitChainEntry sInitChain[] = {
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@ -163,6 +169,7 @@ void ElfMsg_Update(Actor* thisx, PlayState* play) {
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}
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}
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#if OOT_DEBUG
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#include "assets/overlays/ovl_Elf_Msg/ovl_Elf_Msg.c"
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void ElfMsg_Draw(Actor* thisx, PlayState* play) {
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@ -191,3 +198,4 @@ void ElfMsg_Draw(Actor* thisx, PlayState* play) {
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CLOSE_DISPS(play->state.gfxCtx, "../z_elf_msg.c", 457);
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}
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#endif
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