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Match En actors A-C, and a few more (#1890)
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20 changed files with 112 additions and 80 deletions
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@ -492,6 +492,7 @@ void EnBa_Draw(Actor* thisx, PlayState* play) {
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Matrix_RotateZYX(this->unk_2A8[i].x, this->unk_2A8[i].y, this->unk_2A8[i].z, MTXMODE_APPLY);
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Matrix_Scale(this->unk_200[i].x, this->unk_200[i].y, this->unk_200[i].z, MTXMODE_APPLY);
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if ((i == 6) || (i == 13)) {
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if (mtx) {}
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switch (i) {
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case 13:
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Collider_UpdateSpheres(i, &this->collider);
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