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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -598,7 +598,7 @@ void func_80082850(GlobalContext* globalCtx, s16 maxAlpha) {
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void func_80083108(GlobalContext* globalCtx) {
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MessageContext* msgCtx = &globalCtx->msgCtx;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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s16 i;
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s16 sp28 = 0;
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@ -2654,7 +2654,7 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) {
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static void* cUpLabelTextures[] = { gNaviCUpENGTex, gNaviCUpENGTex, gNaviCUpENGTex };
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static s16 startButtonLeftPos[] = { 132, 130, 130 };
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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s16 temp; // Used as both an alpha value and a button index
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s16 dxdy;
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@ -3018,7 +3018,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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MessageContext* msgCtx = &globalCtx->msgCtx;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s16 svar1;
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s16 svar2;
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s16 svar3;
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@ -3806,7 +3806,7 @@ void Interface_Update(GlobalContext* globalCtx) {
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static s16 D_80125B64 = 0;
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MessageContext* msgCtx = &globalCtx->msgCtx;
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s16 alpha;
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s16 alpha1;
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u16 action;
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