1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-21 06:21:16 +00:00

Macros: PLAYER -> GET_PLAYER(globalCtx), ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) (#921)

* PLAYER -> GET_PLAYER(globalCtx)

* ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx)

* PR Suggestions

* formatter

* Add brackets

* remove from actorfixer.py

* Bring back actorfixer.py change
This commit is contained in:
engineer124 2021-08-31 20:22:03 +10:00 committed by GitHub
parent f8498478c4
commit 1117783731
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
281 changed files with 1013 additions and 979 deletions

View file

@ -86,13 +86,13 @@ void ArmsHook_Destroy(Actor* thisx, GlobalContext* globalCtx) {
void ArmsHook_Wait(ArmsHook* this, GlobalContext* globalCtx) {
if (this->actor.parent == NULL) {
Player* player = PLAYER;
Player* player = GET_PLAYER(globalCtx);
// get correct timer length for hookshot or longshot
s32 length = (player->heldItemActionParam == PLAYER_AP_HOOKSHOT) ? 13 : 26;
ArmsHook_SetupAction(this, ArmsHook_Shoot);
func_8002D9A4(&this->actor, 20.0f);
this->actor.parent = &PLAYER->actor;
this->actor.parent = &GET_PLAYER(globalCtx)->actor;
this->timer = length;
}
}
@ -142,7 +142,7 @@ void ArmsHook_AttachHookToActor(ArmsHook* this, Actor* actor) {
}
void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) {
Player* player = PLAYER;
Player* player = GET_PLAYER(globalCtx);
Actor* touchedActor;
Actor* grabbed;
Vec3f bodyDistDiffVec;
@ -301,7 +301,7 @@ void ArmsHook_Update(Actor* thisx, GlobalContext* globalCtx) {
void ArmsHook_Draw(Actor* thisx, GlobalContext* globalCtx) {
s32 pad;
ArmsHook* this = THIS;
Player* player = PLAYER;
Player* player = GET_PLAYER(globalCtx);
Vec3f sp78;
Vec3f sp6C;
Vec3f sp60;