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Macros: PLAYER -> GET_PLAYER(globalCtx), ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) (#921)

* PLAYER -> GET_PLAYER(globalCtx)

* ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx)

* PR Suggestions

* formatter

* Add brackets

* remove from actorfixer.py

* Bring back actorfixer.py change
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engineer124 2021-08-31 20:22:03 +10:00 committed by GitHub
parent f8498478c4
commit 1117783731
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GPG key ID: 4AEE18F83AFDEB23
281 changed files with 1013 additions and 979 deletions

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@ -174,7 +174,7 @@ void EffDust_UpdateFunc_8099DD74(EffDust* this, GlobalContext* globalCtx) {
void EffDust_UpdateFunc_8099DFC0(EffDust* this, GlobalContext* globalCtx) {
s16 theta;
Player* player = PLAYER;
Player* player = GET_PLAYER(globalCtx);
Actor* parent = this->actor.parent;
f32* distanceTraveled = this->distanceTraveled;
s32 i;
@ -316,7 +316,7 @@ void EffDust_DrawFunc_8099E784(Actor* thisx, GlobalContext* globalCtx2) {
Vec3f* initialPositions;
s32 i;
f32 aux;
Player* player = PLAYER;
Player* player = GET_PLAYER(globalCtx);
OPEN_DISPS(gfxCtx, "../z_eff_dust.c", 472);