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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -735,7 +735,7 @@ s32 EnBili_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList
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EnBili_PulseLimb2(this, curFrame, &limbScale);
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} else if (limbIndex == EN_BILI_LIMB_TENTACLES) {
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EnBili_PulseLimb4(this, curFrame, &limbScale);
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rot->y = (Camera_GetCamDirYaw(ACTIVE_CAM) - this->actor.shape.rot.y) + 0x8000;
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rot->y = (Camera_GetCamDirYaw(GET_ACTIVE_CAM(globalCtx)) - this->actor.shape.rot.y) + 0x8000;
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}
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Matrix_Scale(limbScale.x, limbScale.y, limbScale.z, MTXMODE_APPLY);
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