1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-06 06:10:21 +00:00

Macros: PLAYER -> GET_PLAYER(globalCtx), ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) (#921)

* PLAYER -> GET_PLAYER(globalCtx)

* ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx)

* PR Suggestions

* formatter

* Add brackets

* remove from actorfixer.py

* Bring back actorfixer.py change
This commit is contained in:
engineer124 2021-08-31 20:22:03 +10:00 committed by GitHub
parent f8498478c4
commit 1117783731
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
281 changed files with 1013 additions and 979 deletions

View file

@ -192,8 +192,8 @@ void func_809CEA24(EnBw* this, GlobalContext* globalCtx) {
s16 sp60;
f32 sp5C;
f32 sp58;
Player* player = PLAYER;
Player* player2 = PLAYER;
Player* player = GET_PLAYER(globalCtx);
Player* player2 = GET_PLAYER(globalCtx);
SkelAnime_Update(&this->skelAnime);
this->unk_244 = this->unk_250 + 0.1f;
@ -435,7 +435,7 @@ void func_809CF8F0(EnBw* this) {
}
void func_809CF984(EnBw* this, GlobalContext* globalCtx) {
Player* player = PLAYER;
Player* player = GET_PLAYER(globalCtx);
s32 floorPolyType;
Math_SmoothStepToF(&this->actor.speedXZ, 0.0f, 1.0f, 0.5f, 0.0f);