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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -296,7 +296,7 @@ void EnFirefly_SetupDisturbDiveAttack(EnFirefly* this) {
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}
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s32 EnFirefly_ReturnToPerch(EnFirefly* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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f32 distFromHome;
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if (this->actor.params != KEESE_NORMAL_PERCH) {
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@ -453,7 +453,7 @@ void EnFirefly_Die(EnFirefly* this, GlobalContext* globalCtx) {
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}
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void EnFirefly_DiveAttack(EnFirefly* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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Vec3f preyPos;
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SkelAnime_Update(&this->skelAnime);
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@ -583,7 +583,7 @@ void EnFirefly_Perch(EnFirefly* this, GlobalContext* globalCtx) {
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}
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void EnFirefly_DisturbDiveAttack(EnFirefly* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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Vec3f preyPos;
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SkelAnime_Update(&this->skelAnime);
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