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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -90,7 +90,7 @@ void EnGo_SetupAction(EnGo* this, EnGoActionFunc actionFunc) {
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}
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u16 EnGo_GetTextID(GlobalContext* globalCtx, Actor* thisx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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switch (thisx->params & 0xF0) {
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case 0x90:
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@ -395,7 +395,7 @@ f32 EnGo_GetGoronSize(EnGo* this) {
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}
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void func_80A3F060(EnGo* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s16 unkVal;
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if (this->actionFunc != EnGo_BiggoronActionFunc && this->actionFunc != EnGo_FireGenericActionFunc &&
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@ -570,7 +570,7 @@ s32 EnGo_IsRollingOnGround(EnGo* this, s16 unkArg1, f32 unkArg2) {
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}
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void func_80A3F908(EnGo* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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f32 float1;
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s32 isUnkCondition;
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