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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -135,7 +135,7 @@ void EnHoll_SwapRooms(GlobalContext* globalCtx) {
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// Horizontal Planes
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void func_80A58DD4(EnHoll* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s32 phi_t0 = ((globalCtx->sceneNum == SCENE_JYASINZOU) ? 1 : 0) & 0xFFFFFFFF;
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Vec3f vec;
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f32 absZ;
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@ -171,7 +171,7 @@ void func_80A58DD4(EnHoll* this, GlobalContext* globalCtx) {
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// Horizontal Planes
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void func_80A59014(EnHoll* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s32 useViewEye = gDbgCamEnabled || globalCtx->csCtx.state != CS_STATE_IDLE;
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Vec3f vec;
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s32 temp;
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@ -202,7 +202,7 @@ void func_80A59014(EnHoll* this, GlobalContext* globalCtx) {
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// Vertical Planes
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void func_80A591C0(EnHoll* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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f32 absY = fabsf(this->actor.yDistToPlayer);
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s32 transitionActorIdx;
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@ -282,7 +282,7 @@ void func_80A59520(EnHoll* this, GlobalContext* globalCtx) {
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// Horizontal Planes
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void func_80A59618(EnHoll* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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Vec3f vec;
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f32 absZ;
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s32 side;
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