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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -262,7 +262,7 @@ void func_80A6F7CC(EnHy* this, GlobalContext* globalCtx, s32 getItemId) {
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}
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u16 func_80A6F810(GlobalContext* globalCtx, Actor* thisx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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EnHy* this = THIS;
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u16 textId = Text_GetFaceReaction(globalCtx, (this->actor.params & 0x7F) + 37);
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@ -441,7 +441,7 @@ s16 func_80A70058(GlobalContext* globalCtx, Actor* thisx) {
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case 0x70F3:
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Rupees_ChangeBy(beggarRewards[this->actor.textId - 0x70F0]);
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func_80034EC0(&this->skelAnime, D_80A72050, 17);
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Player_UpdateBottleHeld(globalCtx, PLAYER, ITEM_BOTTLE, PLAYER_AP_BOTTLE);
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Player_UpdateBottleHeld(globalCtx, GET_PLAYER(globalCtx), ITEM_BOTTLE, PLAYER_AP_BOTTLE);
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break;
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case 0x7016:
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gSaveContext.infTable[12] |= 1;
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@ -565,7 +565,7 @@ void func_80A70734(EnHy* this, GlobalContext* globalCtx) {
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}
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void func_80A70834(EnHy* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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if ((this->actor.params & 0x7F) == 5) {
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if (!Inventory_HasSpecificBottle(ITEM_BLUE_FIRE) && !Inventory_HasSpecificBottle(ITEM_BUG) &&
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@ -606,7 +606,7 @@ void func_80A70834(EnHy* this, GlobalContext* globalCtx) {
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}
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void func_80A70978(EnHy* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s16 phi_a3;
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switch (this->actor.params & 0x7F) {
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