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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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@ -771,7 +771,7 @@ void func_80A75C38(EnIk* this, GlobalContext* globalCtx) {
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void func_80A75FA0(Actor* thisx, GlobalContext* globalCtx) {
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EnIk* this = THIS;
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s32 pad;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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u8 prevInvincibilityTimer;
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this->unk_2FA = this->unk_2FB;
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