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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -494,7 +494,7 @@ void EnPeehat_Ground_SetStateSeekPlayer(EnPeehat* this) {
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}
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void EnPeehat_Ground_StateSeekPlayer(EnPeehat* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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Math_SmoothStepToF(&this->actor.speedXZ, 3.0f, 1.0f, 0.25f, 0.0f);
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Math_SmoothStepToF(&this->actor.world.pos.y, this->actor.floorHeight + 80.0f, 1.0f, 3.0f, 0.0f);
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@ -560,7 +560,7 @@ void EnPeehat_Larva_StateSeekPlayer(EnPeehat* this, GlobalContext* globalCtx) {
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EnPeehat_SetStateAttackRecoil(this);
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} else if ((this->colQuad.base.atFlags & AT_HIT) || (this->colCylinder.base.acFlags & AC_HIT) ||
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(this->actor.bgCheckFlags & 1)) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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this->colQuad.base.atFlags &= ~AT_HIT;
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if (!(this->colCylinder.base.acFlags & AC_HIT) && &player->actor == this->colQuad.base.at) {
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if (Rand_ZeroOne() > 0.5f) {
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@ -656,7 +656,7 @@ void EnPeehat_Ground_SetStateHover(EnPeehat* this) {
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void EnPeehat_Ground_StateHover(EnPeehat* this, GlobalContext* globalCtx) {
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f32 cos;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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// hover but don't gain altitude
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if (this->actor.world.pos.y - this->actor.floorHeight > 75.0f) {
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@ -705,7 +705,7 @@ void EnPeehat_Ground_StateReturnHome(EnPeehat* this, GlobalContext* globalCtx) {
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s16 yRot;
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Player* player;
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player = PLAYER;
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player = GET_PLAYER(globalCtx);
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if (this->actor.world.pos.y - this->actor.floorHeight > 75.0f) {
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this->actor.world.pos.y -= 1.0f;
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} else {
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@ -921,7 +921,7 @@ void EnPeehat_Adult_CollisionCheck(EnPeehat* this, GlobalContext* globalCtx) {
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void EnPeehat_Update(Actor* thisx, GlobalContext* globalCtx) {
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EnPeehat* this = THIS;
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s32 i;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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// If Adult Peahat
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if (thisx->params <= 0) {
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