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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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parent
f8498478c4
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281 changed files with 1013 additions and 979 deletions
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@ -251,7 +251,7 @@ void func_80AF29DC(EnRu2* this, GlobalContext* globalCtx) {
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}
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void func_80AF2A38(EnRu2* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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f32 posX = player->actor.world.pos.x;
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f32 posY = player->actor.world.pos.y + 50.0f;
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f32 posZ = player->actor.world.pos.z;
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@ -266,7 +266,7 @@ void func_80AF2AB4(EnRu2* this, GlobalContext* globalCtx) {
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s16 temp;
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if ((gSaveContext.chamberCutsceneNum == 2) && (gSaveContext.sceneSetupIndex < 4)) {
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player = PLAYER;
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player = GET_PLAYER(globalCtx);
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this->action = 1;
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globalCtx->csCtx.segment = &D_80AF411C;
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gSaveContext.cutsceneTrigger = 2;
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@ -620,7 +620,7 @@ void func_80AF37CC(EnRu2* this) {
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}
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s32 func_80AF383C(EnRu2* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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f32 thisPosX = this->actor.world.pos.x;
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f32 playerPosX = player->actor.world.pos.x;
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@ -672,10 +672,10 @@ void func_80AF39DC(EnRu2* this, GlobalContext* globalCtx) {
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osSyncPrintf("おれが小松だ! \n");
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this->unk_2C2++;
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if (this->unk_2C2 % 6 == 3) {
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player = PLAYER;
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player = GET_PLAYER(globalCtx);
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// uorya-! (screeming sound)
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osSyncPrintf("うおりゃー! \n");
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func_8005B1A4(ACTIVE_CAM);
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func_8005B1A4(GET_ACTIVE_CAM(globalCtx));
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player->actor.world.pos.x = 820.0f;
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player->actor.world.pos.y = 0.0f;
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player->actor.world.pos.z = 180.0f;
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@ -686,7 +686,7 @@ void func_80AF39DC(EnRu2* this, GlobalContext* globalCtx) {
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this->unk_2C3 = dialogState;
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if (func_8010BDBC(msgCtx) == 2) {
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this->action = 18;
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func_8005B1A4(ACTIVE_CAM);
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func_8005B1A4(GET_ACTIVE_CAM(globalCtx));
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}
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}
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