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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -130,7 +130,7 @@ void EnSda_Update(Actor* thisx, GlobalContext* globalCtx) {
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if (this->actor.params == 1) {
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player = (Player*)this->actor.parent;
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} else {
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player = PLAYER;
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player = GET_PLAYER(globalCtx);
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}
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this->actor.world.pos = player->actor.world.pos;
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@ -148,7 +148,7 @@ void EnSda_Draw(Actor* thisx, GlobalContext* globalCtx) {
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if (this->actor.params == 1) {
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player = (Player*)this->actor.parent;
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} else {
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player = PLAYER;
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player = GET_PLAYER(globalCtx);
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}
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player->actor.shape.shadowAlpha = 0;
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