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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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parent
f8498478c4
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281 changed files with 1013 additions and 979 deletions
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@ -426,7 +426,7 @@ s32 func_80B0CCF4(EnSw* this, f32* arg1) {
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void func_80B0CEA8(EnSw* this, GlobalContext* globalCtx) {
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if (!(this->actor.scale.x < 0.0139999995f)) {
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Camera* activeCam = ACTIVE_CAM;
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Camera* activeCam = GET_ACTIVE_CAM(globalCtx);
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if (!(Math_Vec3f_DistXYZ(&this->actor.world.pos, &activeCam->eye) >= 380.0f)) {
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Audio_PlayActorSound2(&this->actor, ((this->actor.params & 0xE000) >> 0xD) > 0 ? NA_SE_EN_STALGOLD_ROLL
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@ -682,7 +682,7 @@ s16 func_80B0DE34(EnSw* this, Vec3f* arg1) {
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}
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s32 func_80B0DEA8(EnSw* this, GlobalContext* globalCtx, s32 arg2) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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CollisionPoly* sp58;
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s32 sp54;
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Vec3f sp48;
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@ -790,7 +790,7 @@ s32 func_80B0E430(EnSw* this, f32 arg1, s16 arg2, s32 arg3, GlobalContext* globa
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return 0;
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}
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activeCam = ACTIVE_CAM;
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activeCam = GET_ACTIVE_CAM(globalCtx);
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if (Math_Vec3f_DistXYZ(&this->actor.world.pos, &activeCam->eye) < 380.0f) {
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if (DECR(this->unk_440) == 0) {
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@ -827,7 +827,7 @@ void func_80B0E5E0(EnSw* this, GlobalContext* globalCtx) {
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}
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void func_80B0E728(EnSw* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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s32 pad;
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if (DECR(this->unk_442) != 0) {
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