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Macros: PLAYER -> GET_PLAYER(globalCtx), ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) (#921)

* PLAYER -> GET_PLAYER(globalCtx)

* ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx)

* PR Suggestions

* formatter

* Add brackets

* remove from actorfixer.py

* Bring back actorfixer.py change
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engineer124 2021-08-31 20:22:03 +10:00 committed by GitHub
parent f8498478c4
commit 1117783731
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281 changed files with 1013 additions and 979 deletions

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@ -144,7 +144,7 @@ void func_80B96560(ObjLift* this, GlobalContext* globalCtx) {
if (((this->dyna.actor.params >> 8) & 7) == 7) {
func_80B967C0(this);
} else {
quakeIndex = Quake_Add(ACTIVE_CAM, 1);
quakeIndex = Quake_Add(GET_ACTIVE_CAM(globalCtx), 1);
Quake_SetSpeed(quakeIndex, 10000);
Quake_SetQuakeValues(quakeIndex, 2, 0, 0, 0);
Quake_SetCountdown(quakeIndex, 20);