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Macros: PLAYER
-> GET_PLAYER(globalCtx)
, ACTIVE_CAM
-> GET_ACTIVE_CAM(globalCtx)
(#921)
* PLAYER -> GET_PLAYER(globalCtx) * ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) * PR Suggestions * formatter * Add brackets * remove from actorfixer.py * Bring back actorfixer.py change
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281 changed files with 1013 additions and 979 deletions
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@ -469,7 +469,7 @@ void ObjOshihiki_SetupOnScene(ObjOshihiki* this, GlobalContext* globalCtx) {
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void ObjOshihiki_OnScene(ObjOshihiki* this, GlobalContext* globalCtx) {
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s32 pad;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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this->stateFlags |= PUSHBLOCK_ON_SCENE;
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if ((this->timer <= 0) && (fabsf(this->dyna.unk_150) > 0.001f)) {
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@ -496,7 +496,7 @@ void ObjOshihiki_SetupOnActor(ObjOshihiki* this, GlobalContext* globalCtx) {
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void ObjOshihiki_OnActor(ObjOshihiki* this, GlobalContext* globalCtx) {
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s32 bgId;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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DynaPolyActor* dynaPolyActor;
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this->stateFlags |= PUSHBLOCK_ON_ACTOR;
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@ -556,7 +556,7 @@ void ObjOshihiki_SetupPush(ObjOshihiki* this, GlobalContext* globalCtx) {
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void ObjOshihiki_Push(ObjOshihiki* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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f32 pushDistSigned;
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s32 stopFlag;
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@ -577,7 +577,7 @@ void ObjOshihiki_Push(ObjOshihiki* this, GlobalContext* globalCtx) {
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this->pushSpeed = 0.0f;
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ObjOshihiki_SetupFall(this, globalCtx);
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} else if (stopFlag) {
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player = PLAYER;
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player = GET_PLAYER(globalCtx);
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if (ObjOshihiki_CheckWall(globalCtx, this->dyna.unk_158, this->dyna.unk_150, this)) {
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Audio_PlayActorSound2(thisx, NA_SE_EV_BLOCK_BOUND);
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}
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@ -607,7 +607,7 @@ void ObjOshihiki_SetupFall(ObjOshihiki* this, GlobalContext* globalCtx) {
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}
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void ObjOshihiki_Fall(ObjOshihiki* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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Player* player = GET_PLAYER(globalCtx);
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this->stateFlags |= PUSHBLOCK_FALL;
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if (fabsf(this->dyna.unk_150) > 0.001f) {
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