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DbCamera to DebugCamera (#1482)
* better dbCam prefix * missed some * PR Suggestions * alignment * more debug * cleanup
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15 changed files with 1050 additions and 1076 deletions
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@ -988,7 +988,7 @@ void Play_Update(PlayState* this) {
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skip:
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PLAY_LOG(3801);
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if ((sp80 == 0) || gDbgCamEnabled) {
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if ((sp80 == 0) || gDebugCamEnabled) {
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s32 pad3[5];
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s32 i;
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