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DbCamera to DebugCamera (#1482)
* better dbCam prefix * missed some * PR Suggestions * alignment * more debug * cleanup
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parent
542012efa6
commit
1149530c92
15 changed files with 1050 additions and 1076 deletions
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@ -155,7 +155,7 @@ void func_80A58DD4(EnHoll* this, PlayState* play) {
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// Horizontal Planes
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void func_80A59014(EnHoll* this, PlayState* play) {
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Player* player = GET_PLAYER(play);
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s32 useViewEye = gDbgCamEnabled || play->csCtx.state != CS_STATE_IDLE;
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s32 useViewEye = gDebugCamEnabled || play->csCtx.state != CS_STATE_IDLE;
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Vec3f vec;
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s32 temp;
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f32 planeHalfWidth;
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@ -957,7 +957,7 @@ s32 EnKo_AdultSaved(EnKo* this, PlayState* play) {
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void func_80A9877C(EnKo* this, PlayState* play) {
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Player* player = GET_PLAYER(play);
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if ((play->csCtx.state != 0) || (gDbgCamEnabled != 0)) {
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if ((play->csCtx.state != 0) || gDebugCamEnabled) {
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this->interactInfo.trackPos = play->view.eye;
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this->interactInfo.yOffset = 40.0f;
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if (ENKO_TYPE != ENKO_TYPE_CHILD_0) {
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@ -1097,7 +1097,7 @@ void func_80A98DB4(EnKo* this, PlayState* play) {
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this->modelAlpha = 255.0f;
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return;
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}
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if (play->csCtx.state != 0 || gDbgCamEnabled != 0) {
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if ((play->csCtx.state != CS_STATE_IDLE) || gDebugCamEnabled) {
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dist = Math_Vec3f_DistXYZ(&this->actor.world.pos, &play->view.eye) * 0.25f;
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} else {
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dist = this->actor.xzDistToPlayer;
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@ -568,7 +568,7 @@ void func_80AAB158(EnMd* this, PlayState* play) {
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temp2 = 1;
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}
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if ((play->csCtx.state != CS_STATE_IDLE) || gDbgCamEnabled) {
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if ((play->csCtx.state != CS_STATE_IDLE) || gDebugCamEnabled) {
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this->interactInfo.trackPos = play->view.eye;
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this->interactInfo.yOffset = 40.0f;
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trackingMode = NPC_TRACKING_HEAD_AND_TORSO;
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@ -13195,7 +13195,7 @@ s32 func_8084FCAC(Player* this, PlayState* play) {
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speed = 20.0f;
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}
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DbCamera_ScreenText(3, 2, "DEBUG MODE");
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DebugCamera_ScreenText(3, 2, "DEBUG MODE");
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if (!CHECK_BTN_ALL(sControlInput->cur.button, BTN_L)) {
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if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_B)) {
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