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Some cleanup and docs for z_skelanime (#601)
* docs and enums * bgcheck merge Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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65 changed files with 701 additions and 423 deletions
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@ -73,7 +73,7 @@ void func_809C1CAC(EnBird* this, s16 params) {
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AnimationHeader* anim = &D_0600006C;
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this->unk_198 = Rand_S16Offset(5, 0x23);
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Animation_Change(&this->skelAnime, anim, playbackSpeed, 0.0f, frameCount, 0, 0.0f);
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Animation_Change(&this->skelAnime, anim, playbackSpeed, 0.0f, frameCount, ANIMMODE_LOOP, 0.0f);
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EnBird_SetupAction(this, func_809C1D60);
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}
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