mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 15:30:14 +00:00
Some cleanup and docs for z_skelanime (#601)
* docs and enums * bgcheck merge Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
This commit is contained in:
parent
7a171488d2
commit
115c152b03
65 changed files with 701 additions and 423 deletions
|
@ -383,7 +383,8 @@ void func_80AB6100(EnNiw* this, GlobalContext* globalCtx, s32 arg2) {
|
|||
}
|
||||
|
||||
void EnNiw_ResetAction(EnNiw* this, GlobalContext* globalCtx) {
|
||||
Animation_Change(&this->skelAnime, &D_060000E8, 1.0f, 0.0f, Animation_GetLastFrame(&D_060000E8), 0, -10.0f);
|
||||
Animation_Change(&this->skelAnime, &D_060000E8, 1.0f, 0.0f, Animation_GetLastFrame(&D_060000E8), ANIMMODE_LOOP,
|
||||
-10.0f);
|
||||
|
||||
switch (this->actor.params) {
|
||||
case 4:
|
||||
|
@ -795,7 +796,8 @@ void func_80AB7204(EnNiw* this, GlobalContext* globalCtx) {
|
|||
}
|
||||
|
||||
void func_80AB7290(EnNiw* this, GlobalContext* globalCtx) {
|
||||
Animation_Change(&this->skelAnime, &D_060000E8, 1.0f, 0.0f, Animation_GetLastFrame(&D_060000E8), 0, -10.0f);
|
||||
Animation_Change(&this->skelAnime, &D_060000E8, 1.0f, 0.0f, Animation_GetLastFrame(&D_060000E8), ANIMMODE_LOOP,
|
||||
-10.0f);
|
||||
this->unk_2A0 = Rand_ZeroFloat(1.99f);
|
||||
this->actor.speedXZ = 4.0f;
|
||||
this->actionFunc = func_80AB7328;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue