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Some cleanup and docs for z_skelanime (#601)
* docs and enums * bgcheck merge Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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65 changed files with 701 additions and 423 deletions
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@ -126,7 +126,7 @@ void func_80AE4F40(EnReeba* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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s16 playerSpeed;
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Animation_Change(&this->skelanime, &D_060001E4, 2.0f, 0.0f, frames, 0, -10.0f);
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Animation_Change(&this->skelanime, &D_060001E4, 2.0f, 0.0f, frames, ANIMMODE_LOOP, -10.0f);
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playerSpeed = fabsf(player->linearVelocity);
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this->unk_278 = 20 - playerSpeed * 2;
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