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this -> thisx cleanup (#325)

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fig02 2020-08-15 18:26:13 -04:00 committed by GitHub
parent c9729e638d
commit 117b1f6a5c
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@ -43,16 +43,15 @@ void MagicDark_Init(Actor* thisx, GlobalContext* globalCtx) {
this->unk_15C = 0.6f;
}
this->actor.posRot.pos = player->actor.posRot.pos;
thisx->posRot.pos = player->actor.posRot.pos;
Actor_SetScale(&this->actor, 0.0f);
this->actor.room = -1;
thisx->room = -1;
if (gSaveContext.nayrusLoveTimer != 0) {
this->actor.update = func_80B874E4;
this->actor.draw = func_80B87A18;
this->actor.scale.x = this->actor.scale.z = this->unk_15C * 1.6f;
// THIS needed below to match
this->actor.scale.y = THIS->unk_15C * 0.8f;
thisx->update = func_80B874E4;
thisx->draw = func_80B87A18;
thisx->scale.x = thisx->scale.z = this->unk_15C * 1.6f;
thisx->scale.y = this->unk_15C * 0.8f;
this->unk_14C = 0;
this->unk_14E = 0;
} else {
@ -79,20 +78,19 @@ void MagicDark_Update(Actor* thisx, GlobalContext* globalCtx) {
func_8002F974(&this->actor, NA_SE_PL_MAGIC_SOUL_BALL - SFX_FLAG);
if (this->unk_14C < 35) {
func_80B8772C(globalCtx, this->unk_14C * (1 / 45.0f));
Math_SmoothScaleMaxMinF(&this->actor.scale.x, this->unk_15C * (1 / 12.000001f), 0.05f, 0.01f, 0.0001f);
Actor_SetScale(&this->actor, this->actor.scale.x);
Math_SmoothScaleMaxMinF(&thisx->scale.x, this->unk_15C * (1 / 12.000001f), 0.05f, 0.01f, 0.0001f);
Actor_SetScale(&this->actor, thisx->scale.x);
} else if (this->unk_14C < 55) {
Actor_SetScale(&this->actor, this->actor.scale.x * 0.9f);
Actor_SetScale(&this->actor, thisx->scale.x * 0.9f);
Math_SmoothScaleMaxMinF(&this->unk_154, player->unk_90C, 0.5f, 3.0f, 1.0f);
if (this->unk_14C >= 49) {
func_80B8772C(globalCtx, (54 - this->unk_14C) * 0.2f);
}
} else {
this->actor.update = func_80B874E4;
this->actor.draw = func_80B87A18;
this->actor.scale.x = this->actor.scale.z = this->unk_15C * 1.6f;
// THIS needed below to match
this->actor.scale.y = THIS->unk_15C * 0.8f;
thisx->update = func_80B874E4;
thisx->draw = func_80B87A18;
thisx->scale.x = thisx->scale.z = this->unk_15C * 1.6f;
thisx->scale.y = this->unk_15C * 0.8f;
this->unk_14C = 0;
this->unk_14E = 0;
}