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26 changed files with 400 additions and 1277 deletions
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@ -318,7 +318,8 @@ void EnDodongo_Init(Actor* thisx, GlobalContext* globalCtx) {
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this->bodyScale.x = this->bodyScale.y = this->bodyScale.z = 1.0f;
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ActorShape_Init(&this->actor.shape, 0.0f, &ActorShadow_DrawCircle, 48.0f);
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Actor_SetScale(&this->actor, 0.01875f);
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SkelAnime_Init(globalCtx, &this->skelAnime, &gDodongoSkel, &gDodongoWaitAnim, this->jointTable, this->morphTable, 31);
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SkelAnime_Init(globalCtx, &this->skelAnime, &gDodongoSkel, &gDodongoWaitAnim, this->jointTable, this->morphTable,
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31);
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this->actor.colChkInfo.health = 4;
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this->actor.colChkInfo.mass = MASS_HEAVY;
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this->actor.colChkInfo.damageTable = &sDamageTable;
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