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26 changed files with 400 additions and 1277 deletions
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@ -126,7 +126,8 @@ void EnOkuta_Init(Actor* thisx, GlobalContext* globalCtx) {
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this->numShots = (thisx->params >> 8) & 0xFF;
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thisx->params &= 0xFF;
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if (thisx->params == 0) {
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SkelAnime_Init(globalCtx, &this->skelAnime, &gOctorokSkel, &gOctorokAppearAnim, this->jointTable, this->morphTable, 38);
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SkelAnime_Init(globalCtx, &this->skelAnime, &gOctorokSkel, &gOctorokAppearAnim, this->jointTable,
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this->morphTable, 38);
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Collider_InitCylinder(globalCtx, &this->collider);
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Collider_SetCylinder(globalCtx, &this->collider, thisx, &sOctorockColliderInit);
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CollisionCheck_SetInfo(&thisx->colChkInfo, &sDamageTable, &sColChkInfoInit);
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