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Reduce overlay dependencies on global.h (4) (#2456)
* remove more global.h references * .bss
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163 changed files with 920 additions and 157 deletions
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@ -5,6 +5,20 @@
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*/
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#include "z_en_part.h"
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#include "libc64/qrand.h"
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#include "attributes.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "rand.h"
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#include "segmented_address.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "assets/objects/object_tite/object_tite.h"
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#include "assets/objects/object_ik/object_ik.h"
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@ -2,11 +2,11 @@
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#define Z_EN_PART_H
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#include "ultra64.h"
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#include "global.h"
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#include "z64actor.h"
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struct EnPart;
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typedef void (*EnPartActionFunc)(struct EnPart*, PlayState*);
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typedef void (*EnPartActionFunc)(struct EnPart*, struct PlayState*);
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typedef struct EnPart {
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/* 0x000 */ Actor actor;
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