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Reduce overlay dependencies on global.h (4) (#2456)

* remove more global.h references

* .bss
This commit is contained in:
mzxrules 2025-02-08 19:30:24 -05:00 committed by GitHub
parent 03a2612246
commit 130ac11458
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163 changed files with 920 additions and 157 deletions

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@ -5,6 +5,20 @@
*/
#include "z_en_part.h"
#include "libc64/qrand.h"
#include "attributes.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "rand.h"
#include "segmented_address.h"
#include "sfx.h"
#include "sys_matrix.h"
#include "z_lib.h"
#include "z64effect.h"
#include "z64play.h"
#include "z64player.h"
#include "assets/objects/object_tite/object_tite.h"
#include "assets/objects/object_ik/object_ik.h"

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@ -2,11 +2,11 @@
#define Z_EN_PART_H
#include "ultra64.h"
#include "global.h"
#include "z64actor.h"
struct EnPart;
typedef void (*EnPartActionFunc)(struct EnPart*, PlayState*);
typedef void (*EnPartActionFunc)(struct EnPart*, struct PlayState*);
typedef struct EnPart {
/* 0x000 */ Actor actor;