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Reduce overlay dependencies on global.h (4) (#2456)
* remove more global.h references * .bss
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163 changed files with 920 additions and 157 deletions
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@ -5,6 +5,17 @@
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*/
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#include "z_eff_ss_dust.h"
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#include "libc64/qrand.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "segmented_address.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "z64skin_matrix.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#define rPrimColorR regs[0]
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@ -2,7 +2,8 @@
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#define Z_EFF_SS_DUST_H
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#include "ultra64.h"
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#include "global.h"
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#include "color.h"
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#include "z64math.h"
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typedef struct EffectSsDustInitParams {
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/* 0x00 */ Vec3f pos;
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