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fix colliderinit typo (#226)
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230
tools/overlayhelpers/colliderinit.py
Executable file
230
tools/overlayhelpers/colliderinit.py
Executable file
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#!/usr/bin/env python3
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import struct
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import argparse
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from filemap import FileResult, GetFromVRam, GetFromRom
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T_DEFAULT = ''
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T_SET3 = '_Set3'
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T_ACTOR = '_Actor'
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TYPE_ENUM = [
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"COLTYPE_UNK0",
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"COLTYPE_UNK1",
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"COLTYPE_UNK2",
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"COLTYPE_UNK3",
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"COLTYPE_UNK4",
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"COLTYPE_UNK5",
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"COLTYPE_UNK6",
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"COLTYPE_UNK7",
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"COLTYPE_UNK8",
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"COLTYPE_METAL_SHIELD",
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"COLTYPE_UNK10",
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"COLTYPE_WOODEN_SHIELD",
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"COLTYPE_UNK12",
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"COLTYPE_UNK13" ]
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SHAPE_ENUM = [
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"COLSHAPE_JNTSPH",
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"COLSHAPE_CYLINDER",
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"COLSHAPE_TRIS",
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"COLSHAPE_QUAD" ]
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sf_ColliderInit = ">BBBBBB"
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sf_ColliderInit_Set3 = ">BBBBB"
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sf_ColliderInit_Actor = ">IBBBB"
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sf_ColliderBodyInit = ">B3xIBB2xIBB2xBBB"
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sf_JntSph = ">II"
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sf_JntSphItem = ">Bx5h"
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sf_Cylinder16 = ">6h"
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sf_Tris = ">II"
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sf_TrisItem = ">9f"
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sf_Quad = ">12f"
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f_ColliderInit = "{{ {0}, 0x{1:02X}, 0x{2:02X}, 0x{3:02X}, 0x{4:02X}, {5} }}"
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f_ColliderInit_Set3 = "{{ {0}, 0x{1:02X}, 0x{2:02X}, 0x{3:02X}, {4} }}"
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f_ColliderInit_Actor = "{{ {0}, 0x{1:02X}, 0x{2:02X}, 0x{3:02X}, {4} }}"
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f_ColliderBodyInit = "{{ 0x{0:02X}, {{ 0x{1:08X}, 0x{2:02X}, 0x{3:02X} }}, {{ 0x{4:08X}, 0x{5:02X}, 0x{6:02X} }}, 0x{7:02X}, 0x{8:02X}, 0x{9:02X} }}"
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f_JntSph = "{0}, D_{1:08X}"
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f_JntSphItem = "{{ {0}, {{ {{ {1}, {2}, {3} }}, {4} }}, {5} }}"
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f_Cylinder16 = "{{ {0}, {1}, {2}, {{ {3}, {4}, {5} }} }}"
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f_Tris = "{0}, D_{1:08X}"
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f_TrisItem = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }} }} }}"
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f_Quad = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }}, {{ {9}f, {10}f, {11}f }} }} }}"
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def GetColliderFormat(type):
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if type == T_DEFAULT:
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return (sf_ColliderInit, f_ColliderInit)
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if type == T_SET3:
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return (sf_ColliderInit_Set3, f_ColliderInit_Set3)
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if type == T_ACTOR:
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return (sf_ColliderInit_Actor, f_ColliderInit_Actor)
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return None
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def GetColliderStr(data, off, type):
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cf = GetColliderFormat(type)
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cBase = list(struct.unpack_from(cf[0], data, off))
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if type == T_ACTOR:
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if cBase[0] == 0:
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cBase[0] = 'NULL'
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else:
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cBase[0] = '0x{0:08X}'.format(cBase[0])
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else:
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if cBase[0] < 14:
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cBase[0] = TYPE_ENUM[cBase[0]]
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else:
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cBase[0] = '0x{0:02X}'.format(cBase[0])
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i = 4
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if type == T_DEFAULT:
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i = 5
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if cBase[i] < 4:
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cBase[i] = SHAPE_ENUM[cBase[i]]
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else:
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cBase[i] = '0x{0:02X}'.format(cBase[i])
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return cf[1].format(*cBase);
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def GetItems(data, off, count, structf, fmt, size):
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result = ''
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for i in range(count):
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ioff = (i * size)
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cBody = struct.unpack_from(sf_ColliderBodyInit, data, off + ioff)
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cItem = struct.unpack_from(structf, data, off + 0x18 + ioff)
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result += '''
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{{
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{0},
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{1},
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}},'''.format(f_ColliderBodyInit.format(*cBody), fmt.format(*cItem))
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return result
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def GetJntSphItems(data, off, count):
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items = GetItems(data, off, count, sf_JntSphItem, f_JntSphItem, 0x24)
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print('''
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static ColliderJntSphItemInit sJntSphItemsInit[{0}] = {{{1}
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}};
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'''.format(count, items))
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def GetJntSph(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cJntSph = struct.unpack_from(sf_JntSph, data, off + 8)
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print('''
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static ColliderJntSphInit{0} sJntSphInit =
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{{
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{1},
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{2},
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}};
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'''.format(type, sBase, f_JntSph.format(*cJntSph)))
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def GetTrisItems(data, off, count):
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items = GetItems(data, off, count, sf_TrisItem, f_TrisItem, 0x24)
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print('''
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static ColliderTrisItemInit sTrisItemsInit[{0}] = {{{1}
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}};
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'''.format(count, items))
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def GetCylinder(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cBody = struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08)
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cCyl16 = struct.unpack_from(sf_Cylinder16, data, off + 0x20)
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print('''
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static ColliderCylinderInit{0} sCylinderInit =
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{{
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{1},
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{2},
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{3},
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}};
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'''.format(type, sBase, f_ColliderBodyInit.format(*cBody),f_Cylinder16.format(*cCyl16)))
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def GetTris(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cTris = struct.unpack_from(sf_Tris, data, off + 8)
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print('''
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static ColliderTrisInit{0} sTrisInit =
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{{
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{1},
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{2},
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}};
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'''.format(type, sBase, f_Tris.format(*cTris)))
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def GetQuad(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cBody = struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08)
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cQuad = struct.unpack_from(sf_Quad, data, off + 0x20)
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print('''
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static ColliderQuadInit{0} sQuadInit =
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{{
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{1},
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{2},
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{3},
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}};
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'''.format(type, sBase, f_ColliderBodyInit.format(*cBody), f_Quad.format(*cQuad)))
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TYPE_DICT = {
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'ColliderJntSphInit' : (GetJntSph, 'Shape', T_DEFAULT),
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'ColliderCylinderInit' : (GetCylinder, 'Shape', T_DEFAULT),
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'ColliderTrisInit': (GetTris, 'Shape', T_DEFAULT),
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'ColliderQuadInit': (GetQuad, 'Shape', T_DEFAULT),
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'ColliderJntSphItemInit' : (GetJntSphItems, 'Item'),
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'ColliderTrisItemInit' : (GetTrisItems, 'Item')
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}
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update = [(k, v[0]) for k,v in TYPE_DICT.items() if v[1] == 'Shape']
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for i in update:
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for j in (T_SET3, T_ACTOR):
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TYPE_DICT[i[0] + j] = (i[1], 'Shape', j)
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#ovlName = 'ovl_Obj_Comb'
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#address = 0x000780
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#inputType = 'ColliderJntSphItemInit'
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#ovlName = 'ovl_En_Boom'
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#address = 0x0007D0
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#inputType = 'ColliderQuadInit'
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#ovlName = input("Overlay Name (baserom): ")
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def HexParse(s):
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return int(s, 16)
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parser = argparse.ArgumentParser()
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parser.add_argument('address', help="VRam or Rom address of the struct", type=HexParse)
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parser.add_argument('type', help="Type name (e.g. ColliderQuadInit)")
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parser.add_argument('num', nargs='?', default=0, type=HexParse, help="Number of elements. Only applies to ItemInit types")
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args = parser.parse_args()
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fileResult = None
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if args.address >= 0x80000000:
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fileResult = GetFromVRam(args.address)
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else:
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fileResult = GetFromRom(args.address)
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if fileResult is None:
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print("Invalid address")
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exit()
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print(fileResult)
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selectedType = TYPE_DICT[args.type]
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arg2 = None
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if selectedType[1] == 'Shape':
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arg2 = selectedType[2]
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elif args.num > 0:
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arg2 = args.num
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else:
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print("ItemInit type must specify number of elements")
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exit()
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ovlFile = open("../../baserom/" + fileResult.name, "rb")
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ovlData = bytearray(ovlFile.read())
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ovlFile.close()
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selectedType[0](ovlData, fileResult.offset, arg2)
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