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40372d72b7
commit
1332356e5c
12 changed files with 121 additions and 92 deletions
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@ -9,6 +9,8 @@
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#include "overlays/actors/ovl_En_Boom/z_en_boom.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_4 | ACTOR_FLAG_5)
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#define GET_BODY(this) ((BossVa*)(this)->actor.parent)
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@ -1395,7 +1395,7 @@ void func_80B3F3D8(void) {
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Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
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static Vec3f D_80B42DA0;
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@ -15,7 +15,7 @@
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#include "cic6105.h"
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#endif
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#pragma increment_block_number "gc-eu:145 gc-eu-mq:145 gc-jp:147 gc-jp-ce:147 gc-jp-mq:147 gc-us:147 gc-us-mq:147"
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#pragma increment_block_number "gc-eu:142 gc-eu-mq:142 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144"
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#define FLAGS ACTOR_FLAG_4
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