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z_en_yukabyun decompiled (#318)

* Decomped Yukabyun (flying floor tiles)

* z_en_yukabyun

* Ran the formatting script, plus fixed negative number stuff in the Update function

* Changed unk_152 to unsigned to get rid of cast

* Made all the suggested changes.

* Update undefined_syms.txt

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
fullgrowngaming 2020-08-18 10:52:44 -07:00 committed by GitHub
parent 3dc3722570
commit 13891f1366
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GPG key ID: 4AEE18F83AFDEB23
14 changed files with 124 additions and 443 deletions

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@ -3392,8 +3392,7 @@ endseg
beginseg
name "ovl_En_Yukabyun"
include "build/src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.o"
include "build/data/overlays/actors/z_en_yukabyun.data.o"
include "build/data/overlays/actors/z_en_yukabyun.reloc.o"
include "build/src/overlays/actors/ovl_En_Yukabyun/ovl_En_Yukabyun_reloc.o"
endseg
beginseg