1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-10 19:20:13 +00:00

Made suggested changes

This commit is contained in:
shawlucas 2020-03-21 20:37:35 -07:00
parent 2c77e70040
commit 13e2c84dbf

View file

@ -445,10 +445,12 @@ static void func_808BB0AC(BgTokiSwd* this, GlobalContext* globalCtx)
this->actor.draw = BgTokiSwd_Draw; //sword has been placed, draw the master sword
}
BgTokiSwd_SetupAction(this, func_808BB128);
return;
}
player = PLAYER;
player->interactRangeActor = &this->actor;
else
{
player = PLAYER;
player->interactRangeActor = &this->actor;
}
}
static void func_808BB128(BgTokiSwd* this, GlobalContext* globalCtx)