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Decompile Player (#387)

* Setup player decomp

* Decompile z_player.c and z_player_lib.c

* Decompile remaining z_player.c functions

* Various player improvements

* Player progress (some non matchings and .data migrated)

* Player progress (reposition data and fix some non matchings)

* Cleanup, improve and document parts of z_player_lib.c/z_player.c

* Fix player renames in z_en_st.c

* Fix missing open/close disps in z_player.c

* Minor player fixes

* Address player comments
This commit is contained in:
Roman971 2020-09-19 03:45:39 +02:00 committed by GitHub
parent b29c268f37
commit 14191307e9
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GPG key ID: 4AEE18F83AFDEB23
686 changed files with 16334 additions and 39630 deletions

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@ -8,7 +8,9 @@ struct EnBox;
typedef struct EnBox {
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0xB0];
/* 0x014C */ char unk_14C[0xA8];
/* 0x01F4 */ s16 unk_1F4;
/* 0x01F6 */ char unk_1F6[0x06];
} EnBox; // size = 0x01FC
extern const ActorInit En_Box_InitVars;