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Decompile Player (#387)
* Setup player decomp * Decompile z_player.c and z_player_lib.c * Decompile remaining z_player.c functions * Various player improvements * Player progress (some non matchings and .data migrated) * Player progress (reposition data and fix some non matchings) * Cleanup, improve and document parts of z_player_lib.c/z_player.c * Fix player renames in z_en_st.c * Fix missing open/close disps in z_player.c * Minor player fixes * Address player comments
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686 changed files with 16334 additions and 39630 deletions
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@ -8,7 +8,9 @@ struct EnBox;
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typedef struct EnBox {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0xB0];
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/* 0x014C */ char unk_14C[0xA8];
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/* 0x01F4 */ s16 unk_1F4;
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/* 0x01F6 */ char unk_1F6[0x06];
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} EnBox; // size = 0x01FC
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extern const ActorInit En_Box_InitVars;
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