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More actor cleanup Part 3 (#118)

* Add custom types for actor specific functions (like actions)

* Add a forward struct declaration for all other actors
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Roman971 2020-05-06 00:53:15 +02:00 committed by GitHub
parent f114df8929
commit 1425678d8a
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477 changed files with 1817 additions and 792 deletions

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@ -4,10 +4,14 @@
#include <ultra64.h>
#include <global.h>
typedef struct {
struct ObjWarp2block;
typedef void (*ObjWarp2blockActionFunc)(struct ObjWarp2block*, GlobalContext*);
typedef struct ObjWarp2block {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ActorFunc actionFunc_164;
/* 0x0168 */ ActorFunc actionFunc_168;
/* 0x0164 */ ObjWarp2blockActionFunc actionFunc_164;
/* 0x0168 */ ObjWarp2blockActionFunc actionFunc_168;
/* 0x016C */ char unk_16C[0xC];
} ObjWarp2block; // size = 0x0178