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sword -> meleeWeapon (#1147)

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Dragorn421 2022-02-21 00:45:12 +01:00 committed by GitHub
parent b9cc31dc74
commit 145b14dbc4
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GPG key ID: 4AEE18F83AFDEB23
24 changed files with 194 additions and 182 deletions

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@ -479,8 +479,8 @@ void func_80AFD968(EnSkb* this, GlobalContext* globalCtx) {
if (this->unk_283 == 0) {
if ((this->actor.colChkInfo.damageEffect == 0xD) ||
((this->actor.colChkInfo.damageEffect == 0xE) &&
((player->swordAnimation >= 4 && player->swordAnimation <= 11) ||
(player->swordAnimation == 20 || player->swordAnimation == 21)))) {
((player->meleeWeaponAnimation >= 4 && player->meleeWeaponAnimation <= 11) ||
(player->meleeWeaponAnimation == 20 || player->meleeWeaponAnimation == 21)))) {
BodyBreak_Alloc(&this->bodyBreak, 2, globalCtx);
this->unk_283 = 1;
}